Eventとは

トリガーの発動条件を表します。
他のトリガーから直接呼び出す場合はEventは必要ありません。

AI

指定したプレイヤーに対してAI Wave命令が実行される

Camera

Camera Moves

Cinematics

Movie Function

Conversation

Data Conversation State Changed

Conversation Reply Selected

Dialog

Dialog Item Is Used

Environment

Effect Used

Game

Save Game Started

Save Game Finished

Map Initialization

Cheat Used

Chat Message

Player

Player Property Changed

Player Leaves Game

Player Changes Alliances

Story

Victory Panel Play Mission Again

Victory Panel Exited

Research Panel Selection Changed

Research Panel Research Button Clicked

Research Panel Close Button Clicked

Purchase Made

Purchase Item Selected

Purchase Exit

Planet Panel Pressed Replay Button

Planet Panel Mission Selected

Planet Panel Launched

Planet Panel Death Complete

Planet Panel Canceled

Planet Panel Birth Complete

Mission Archives Panel Selection Changed

Mission Archives Panel Play Mission

Mission Archives Panel Exited

Mission Archive Panel Play Scene

Mercenary Panel Selection Changed

Mercenary Panel Purchase

Mercenary Panel Exited

Timer

Timer Expires

Time Elapsed

Periodic Event

UI

Mouse Clicked

Key Pressed

Game Menu Item Selected

Game Credits Finished

Custom Dialog Dismissed

Button Pressed

Abort Mission

Unit

Unit Uses Ability

Unit Training Progress

Unit Takes Damage

Unit Starts Attacking

Unit Specialization Progress

Unit Research Progress

Unit Property Changes

Unit Owner Changes

Unit Manipulates Inventory

Unit Loads/Unloads Cargo

Unit Is Revived

Unit Is Issued Order

Unit Is Created

Unit Is Being Removed

Unit Is Attacked

Unit Gains Experience Level

Unit Gains Experience

Unit Enters/Leaves Region

Unit Enters/Leaves Range Of Unit

Unit Enters/Leaves Point

Unit Dies

Unit Construction Progress

Unit Becomes Idle

Unit Attribute Change

Unit Arming Progress

Unit Acquires Target

Unit Acquires Powerup

Unit Selection

Unit Is Selected

Unit Is Highlighted

Unit Is Clicked

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