#include <iostream> #include <GL/glut.h> int main(int argc, char *argv[]) { glutInit(&argc, argv); glutCreateWindow("Check OpenGL"); std::cout << "Vendor :"<<glGetString(GL_VENDOR)<<'\n'; std::cout << "GPU : "<<glGetString(GL_RENDERER) <<'\n'; std::cout << "OpenGL ver. " <<glGetString(GL_VERSION)<<'\n'; return 0; }