過剰です。あなたの精神はあまりにも緑が濃すぎます。知性ある大樹でさえ、これほど深刻ではありません。思考は鈍くなり、代謝は事実上停止状態に陥っています。
性質内訳:レベル5に以下の性質を追加・変更。
- レベル4の「植物共感」を「植物共感」(「宇宙パワー/判定不要」+100%、「リモート」+50%、「知性付与」+40%)[15]に変更
- 「寿命が長い/3L」[6]
- 「代謝制御/8L」[40]
- 「種族の記憶/能動的」(「環境媒体/密生した植生」-40%、「没入」+50%)[44]
- 「減速」[-100]

原書表記
Green Mind Meta-Trait
If you have a “Green Mind,” you think like a plant. It’s naturally common among sapient trees. For other creatures and characters, it could be the result of a peculiar curse or disease, a critically failed spell roll, or an affliction.
The GM determines the exact level based on the cause (such as the Acquire Green Mind limitation, p. 7). Effects are cumulative; that is, at level three, you have one advantage, three disadvantages, and three quirks. Some of the modifiers used below appear in GURPS Powers.
Level One: You think about plants a lot. Youwant to know everything about them. You always find a way to squeeze the topic into your conversations. Traits: Curious (6) (Limited to plants, -60%) [-4]; Quirk (Ends every conversation with a plant metaphor) [-1]. Cost: -5 points.
Level Two: You’ve acquired an affinity for gardening, foraging for herbs, and farming. You feel protective of the woodlands and fields. You envy them for their stoic quiet.
Traits: Add Green Thumb 1 [5] and Sense of Duty (To forests, jungles, and other areas covered with plants) [-10].
Cumulative cost: -10 points.
Level Three: You still talk about plants and you love the forests and farms, but you’ve become boring. You want to stay put, you aren’t creative, and you have trouble understanding jokes. Traits: Reduce Curious to (12) [-2]. Add Hidebound [-5],Weak sense of humor [-1], and Quirk (Dislikes going anywhere) [-1]. Cumulative cost: -15 points.
Level Four: You feel like a plant. If you looked in the mirror, you’d be shocked if you didn’t see a tree “staring” back. Traits: Drop Curious. Add Chauvinistic [-1], Extra Sleep 3 (Only in winter, -80%) [-1], and Pyrophobia (12) [-5]. Cumulative cost: -20 points.
Level Five: You have the mind of a sapient tree. You’ve lost interest in the flesh-and-blood world, if you had any.
Your empathy for vegetation is deeper than ever. Traits: Add Plant Empathy (Cosmic, No die roll required, +100%) [10] and Killjoy [-15]. Cumulative cost: -25 points.
Level Six: Overload. Your mind is too green. Even sapient Redwoods aren’t this bad. Your thoughts are languid and your metabolism can slow down to a virtual standstill. You can enter total communion with the surrounding plant life if you are in dense vegetation; you establish deep empathic connections with the flora around you – even giving you access to memories from plants that once grew in that spot! Traits: Change Plant Empathy to Plant Empathy (Cosmic, No die roll required, +100%; Remote, +50%; Sapience, +40%) [15]. Add Extended Lifespan 3 [6],Metabolism Control 8 [40], Racial Memory (Active; Environmental, Dense vegetation, -40%; Immersive, +50%) [44], and Decreased Time Rate [-100]. Cumulative cost: -30 points.
コメントをかく