Gearswap | 20231223¹¹¿· |
¥¸¥ç¥Ö̾_gear.lua | ÁõÈ÷¥Õ¥¡¥¤¥ë¤Ï¤³¤³¤Ë³ÊǼ¤µ¤ì¤Æ¤¤¤Þ¤¹¡£¤³¤Î¥Õ¥¡¥¤¥ë°Ê³°¤òÊÔ½¸¤¹¤ë¤³¤È¤Ï¤¢¤ê¤Þ¤»¤ó¡£ |
sets.precast.FC = {} | ¥Õ¥¡¥¹¥È¥¥ã¥¹¥ÈÁõÈ÷¤òÆþÎϤ¹¤ëÉôʬ¤Ç¤¹¡£¸å¤Û¤É²òÀ⤷¤Þ¤¹¡£ |
sets.midcast.Cure = {} | ¥±¥¢¥ëÃåÃÆÁõÈ÷¤òÆþÎϤ¹¤ëÉôʬ¤Ç¤¹¡£¸å¤Û¤É²òÀ⤷¤Þ¤¹¡£ |
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//gs showswaps | ÁõÈ÷¤ÎÊѹ¹¤ò¥í¥°¤Ë½ÐÎϤ¹¤ë¥³¥Þ¥ó¥É¤Ç¤¹¡£ÆþÎϤ¹¤ëÅ٤˥ª¥ó¡¦¥ª¥Õ¤¬ÀÚ¤êÂؤï¤ê¤Þ¤¹¡£ |
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È´Å᤹¤ëÁ°¤ÎÉáÃʤÎÁõÈ÷ | sets.idle = {} | 70¹ÔÌÜ°Ê¹ß | ¥ê¥¸¥§¥Í¡¦¥ê¥Õ¥ì¥·¥å¡¦°Üư®ÅÙ¥¢¥Ã¥×Åù¤ÎÁõÈ÷¤òÀßÄꤷ¤Æ¤ß¤Þ¤·¤ç¤¦¡£ |
¥ª¡¼¥È¥¢¥¿¥Ã¥¯Ãæ¤ÎÁõÈ÷ | sets.engaged = {} | 93¹ÔÌÜ°Ê¹ß | ¥¹¥È¥¢TP¡¦¥È¥ê¥×¥ë¥¢¥¿¥Ã¥¯¡¦Èï¥À¥á¡¼¥¸¥«¥Ã¥ÈÅù¤ÎÁõÈ÷¤òÀßÄꤷ¤Æ¤ß¤Þ¤·¤ç¤¦¡£ |
´ðËܤÎWSÁõÈ÷ | sets.precast.WS = {} | 44¹ÔÌÜ°Ê¹ß | ¥È¥ê¥×¥ë¥¢¥¿¥Ã¥¯¤ä¥¹¥Æ¡¼¥¿¥¹¾å¾ºÁõÈ÷¤òÀßÄꤷ¤Æ¤ß¤Þ¤·¤ç¤¦¡£ |
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¥¢¥Ó¥ê¥Æ¥£¶¯²½ÍÑÁõÈ÷ | sets.precast.JA['¥¢¥Ó¥ê¥Æ¥£Ì¾'] = {} | precast¤ÏÆ°ºî¼Â¹Ôľ¸å¤ËºîÍѤ¹¤ë¤â¤Î¤Ç¤¹¡£ ¥¢¥Ó¥ê¥Æ¥£¤ÈWS¤Ï¨»þȯư¤¹¤ë¤Î¤Ç¤³¤³¤ËʬÎव¤ì¤Þ¤¹¡£ |
ËâË¡¤Î¥Õ¥¡¥¹¥È¥¥ã¥¹¥ÈÁõÈ÷ | sets.precast.FC = {} | |
´ðËܤÎWSÁõÈ÷ | sets.precast.WS = {} | |
ËâË¡¤ÎÃåÃÆÍÑÁõÈ÷ | sets.midcast['ÀºÎîËâË¡'] = {} sets.midcast['¶¯²½ËâË¡'] = {} sets.midcast['²óÉüËâË¡'] = {} | midcast¤Ïprecast¤Î¸å¤ËºîÍѤ¹¤ë¤â¤Î¤Ç¤¹¡£ ËâË¡¤Î±Ó¾§ÃæµÚ¤ÓÃåÃƤϤ³¤³¤ËʬÎव¤ì¤Þ¤¹¡£ |
È´Å᤹¤ëÁ°¤ÎÉáÃʤÎÁõÈ÷ | sets.idle = {} | ²¿¤«¤·¤é¤«¤Î¹ÔÆ°¸å¡¢ºÇ¸å¤Ë¹Ô¤Ã夯Éôʬ¤Ç¤¹¡£ È´Åá»þ¤Ïengaged¤Ë¡¢Ç¼Åá»þ¤Ïidle¤È¤Ê¤ê¤Þ¤¹¡£ |
¥ª¡¼¥È¥¢¥¿¥Ã¥¯Ãæ¤ÎÁõÈ÷ | sets.engaged = {} | |
¥Ò¡¼¥ê¥ó¥°ÍÑÁõÈ÷ | sets.resting = {} | ¥Ò¡¼¥ê¥ó¥°¤Ï¤³¤³¤ËʬÎव¤ì¤Þ¤¹¡£ Noct¤Ç¤Ï»È¤¦µ¡²ñ¤Ï¤¢¤Þ¤ê¤Ê¤¤¤«¤â¤·¤ì¤Þ¤»¤ó¡£ |
¥¢¥Ó¥ê¥Æ¥£¶¯²½ÍÑÁõÈ÷2 | sets.buff['¥¢¥Ó¥ê¥Æ¥£Ì¾'] | ¥¢¥Ó¥ê¥Æ¥£¤ò¼Â¹Ô¸å¤ËÆÃÄê¤Î¹ÔÆ°¤òµ¯¤³¤¹¤Þ¤ÇÁõÈ÷¤·¤Æ¤ª¤¤¿¤¤¤â¤Î¤¬¤³¤³¤ËʬÎव¤ì¤Þ¤¹¡£ Î㡧ÉÔ°ÕÂǤÁ¤Ï¥¢¥Ó¥ê¥Æ¥£¼Â¹Ô¸å¹¶·â¤¹¤ë¤Þ¤Ç¡¢¥Þ¥Ê¥¦¥©¡¼¥ë¤Ï¸ú²Ì»þ´ÖÃæÁõÈ÷¤ò¸ÇÄꤹ¤ëÅù |
//gs export | ¸½ºß¤ÎÁõÈ÷¤ò½ÐÎϤ·¤Þ¤¹¡£ |
//gs reload | GS¤ò¥ê¥í¡¼¥É¤¹¤ë¥³¥Þ¥ó¥É¤Ç¤¹¡£ÊÔ½¸¤·¤¿¥¸¥ç¥Ö̾_gear.lua¤ò¥²¡¼¥à¤ËÈ¿±Ç¤µ¤»¤Þ¤¹¡£ |
//gs showswaps | ÁõÈ÷¤ÎÊѹ¹¤ò¥í¥°¤Ë½ÐÎϤ¹¤ë¥³¥Þ¥ó¥É¤Ç¤¹¡£ÆþÎϤ¹¤ëÅ٤˥ª¥ó¡¦¥ª¥Õ¤¬ÀÚ¤êÂؤï¤ê¤Þ¤¹¡£ |
//gs debugmode | ¼«Ê¬¤Ç²¿¤«¤òÄɲä·¤¿ºÝ¤ËËÜÅö¤ËÆ°¤¤¤Æ¤¤¤ë¤Î¤«³Îǧ½ÐÍè¤Þ¤¹¡£ |
//gs equip ÁõÈ÷¥»¥Ã¥È | //gs equip sets.precast.WS¤Î¤è¤¦¤Ë»ÈÍѤ·¤ÆÃåÂؤ¨¤é¤ì¤Þ¤¹¡£¿Í¤ËÁõÈ÷¤ò¸«¤»¤ëºÝ¤Ë»ÈÍѤ·¤Þ¤¹¡£ |
//gs equip naked | 椮¤Þ¤¹¡£ |
sets.TreasureHunter = { --main="¥µ¥ó¥À¥ó", --sub="Åð±¤Î¥Ê¥¤¥Õ", head="¥ô¥©¥ë¥È¥¥ã¥Ã¥×", body="¥ô¥©¥ë¥È¥¸¥å¥Ý¥ó", hands="£Ð£Ä¥¢¥à¥ì¥Ã¥È+3", legs="¥ô¥©¥ë¥È¥Û¡¼¥º", feet="£Ó£Ë¥×¡¼¥ì¡¼¥Ì+1", waist="¥Á¥ã¡¼¥¯¥Ù¥ë¥È", }¥·¡¼¥Õ¤Ï¥ª¡¼¥È¥¢¥¿¥Ã¥¯»þ¤Ë¤Þ¤º¤³¤ÎÁõÈ÷¤ËÃåÂؤ¨¤Þ¤¹¡£Idle>TreasureHunter>engaged¤È¤¤¤¦Î®¤ì¤Ç¥È¥ì¥Ï¥óÁõÈ÷¤Ç°ìȯ²¥¤Ã¤Æ¥È¥ì¥Ï¥ó¤ò¾è¤»¤ë¤³¤È¤¬½ÐÍè¤Þ¤¹¡£
sets.precast.WS['¥¤¥ª¥ê¥¢¥ó¥¨¥Ã¥¸'] = set_combine(sets.precast.WS,{})¥¤¥ª¥ê¥¢¥ó¥¨¥Ã¥¸ÀìÍѤÎÁõÈ÷¤Ç¤¹¡£´ðËܤÏsets.precast.WS¤ÈƱ¤¸ÁõÈ÷¤ò¤·¡¢»ØÄꤷ¤¿²Õ½ê¤Î¤ß¤òÊѹ¹¤¹¤ëµ½Ò¤Ç¤¹¡£¶ñÂÎÎã¤ò¸«¤Æ¤ß¤Þ¤·¤ç¤¦¡£
sets.precast.WS = { ammo="", head="", body="", hands="", legs="", feet="", neck="¥Õ¥©¥·¥ã¥´¥ë¥²¥Ã¥È", waist="¥Õ¥©¥·¥ã¥Ù¥ë¥È", left_ear="", right_ear="", left_ring="·î¸÷¤Î»ØÎØ", right_ring="¥¤¥é¥Ö¥é¥Ã¥È¥ê¥ó¥°", back="", } sets.precast.WS['¥¤¥ª¥ê¥¢¥ó¥¨¥Ã¥¸'] = set_combine(sets.precast.WS,{ left_ring="½÷²¦¤Î»ØÎØ+1", right_ring="½÷²¦¤Î»ØÎØ+1", })Á´¤Æ¤ÎWS»þ¤Ë¥Õ¥©¥·¥ã¥´¥ë¥²¥Ã¥È¡¢¥Õ¥©¥·¥ã¥Ù¥ë¥È¡¢·î¸÷¤Î»ØÎØ¡¢¥¤¥é¥Ö¥é¥Ã¥È¥ê¥ó¥°¤ËÃåÂؤ¨¤Þ¤¹¡£
sets.precast.BloodPactWard = {} sets.precast.BloodPactRage = sets.precast.BloodPactWardBloodPactRage¤Ë»ØÄꤵ¤ì¤Æ¤ë¤â¤Î¤Îprecast¤ÏBloodPactWard¤ÈƱ¤¸ÁõÈ÷¤È¤¹¤ë¡£
sets.defense.PDT = {} sets.defense.MDT = {} sets.Kiting = {}Mote-libs¤Ç¤Ï¤¤¤¯¤Ä¤«¥â¡¼¥É¤òÀÚ¤êÂؤ¨¤ÆÀ臘¤³¤È¤¬½ÐÍè¤Þ¤¹¡£¤³¤Î¾ì¹ç¤Ï¤½¤ì¤¾¤ìʪÍý¥«¥Ã¥È¥â¡¼¥É¡¢ËâË¡¥«¥Ã¥È¥â¡¼¥É¡¢°Üư®ÅÙ¥¢¥Ã¥×°Ý»ý¥â¡¼¥É¤ËÀÚ¤êÂؤ¨¤é¤ì¤ë¤ï¤±¤Ç¤¹¡£
head={ name="¥ô¥©¥ë¥É¥Ù¥ì¡¼", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, hand={ name="¥ô¥©¥ë¥È¥°¥í¡¼¥Ö", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, right_ear={ name="½÷²¦¤Î»ØÎØ+1", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}},¢¨System: 1 ID: 131 Val: 7¤ÏË⹶¡¦ËâÌ¿+8¤Î¥ª¥°¥á¤Ç¤¹¡£
¸í | Àµ | ¥ß¥¹¤ÎÆâÍÆ |
¥ô¥©¥ë¥É¥Ù¥ì¡¼ | ¥ô¥©¥ë¥È¥Ù¥ì¡¼ | ÁõÈ÷̾ |
hand | hands | Éô°Ì̾ |
right_ear | right_ring | ÁõÈ÷²Õ½ê |
sets.precast.BloodPactRage = sets.precast.BloodPactWard sets.precast.BloodPactWard = {ammo="¥µ¥ó¥«¥¹¥µ¥·¥§+1",} sets.precast.WS['¥¤¥ª¥ê¥¢¥ó¥¨¥Ã¥¸'] = set_combine(sets.precast.WS,{}) sets.precast.WS = {neck="¥Õ¥©¥·¥ã¥´¥ë¥²¥Ã¥È", waist="¥Õ¥©¥·¥ã¥Ù¥ë¥È",}¾å¤«¤é½ç¤ËÆɤ߹þ¤Þ¤ì¤ë¤Î¤Ç¡¢»ØÄꤷ¤¿¤¤set_combineÅù¤¬µ½Ò¤è¤ê²¼¤Ë¤¢¤ë¾ì¹ç¤ÏÃåÂؤ¨¤ò¹Ô¤¤¤Þ¤»¤ó¡£
sets.precast.BloodPactWard = {ammo="¥µ¥ó¥«¥¹¥µ¥·¥§+1",} sets.precast.BloodPactRage = sets.precast.BloodPactWard sets.precast.WS = {neck="¥Õ¥©¥·¥ã¥´¥ë¥²¥Ã¥È", waist="¥Õ¥©¥·¥ã¥Ù¥ë¥È",} sets.precast.WS['¥¤¥ª¥ê¥¢¥ó¥¨¥Ã¥¸'] = set_combine(sets.precast.WS,{})¤È¤Ê¤ê¤Þ¤¹¡£
sets.midcast['²óÉüËâË¡'] = {left_ring="¥ì¥Ù¥Ã¥Á¥§¥ê¥ó¥°",} sets.midcast.Cure = {}['²óÉüËâË¡']¤È¤¤¤Ã¤¿ËâˡʬÎà¤è¤ê¤âSpellmap¤ÎCure¤ÎÊý¤¬Í¥À褵¤ì¤Þ¤¹¡£¤½¤Î¤¿¤áCure¤¬ÃåÂؤ¨¤ò»ØÄꤷ¤Æ¤¤¤Ê¤¤¤Î¤Ç¥±¥¢¥ë¤ÏÃåÂؤ¨¤ò¹Ô¤¤¤Þ¤»¤ó¡£
left_ring={ name="½÷²¦¤Î»ØÎØ+1", augments={ά}, bag="Wardrobe 2"},¡¡--¥ï¡¼¥É¥í¡¼¥Ö2¤Î½÷²¦¤Î»ØÎØ+1¤òÁõÈ÷¤¹¤ë right_ring={ name="½÷²¦¤Î»ØÎØ+1", augments={ά}, bag="Wardrobe 3"},¡¡--¥ï¡¼¥É¥í¡¼¥Ö3¤Î½÷²¦¤Î»ØÎØ+1¤òÁõÈ÷¤¹¤ë
[1343] = {id=1343,en="Heavenward Howl",ja="¥Ø¥ô¥ó¥º¥Ï¥¦¥ë"}, [1344] = {id=1344,en="Soothing Ruby",ja="¥ë¥Ó¡¼¤Î°Â¤é¤®"}, [1345] = {id=1345,en="Pacifying Ruby",ja="¥ë¥Ó¡¼¤ÎìÞºá"}, [1346] = {id=1346,en="Regal Gash",ja="¥ê¡¼¥¬¥ë¥¬¥Ã¥·¥å"}, [1399] = {id=1399,en="Reraise II",ja="¥ê¥ì¥¤¥ºII"}, [1400] = {id=1400,en="Diamond Storm",ja="¥À¥¤¥ä¥â¥ó¥É¥¹¥È¡¼¥à"}, [1402] = {id=1402,en="Crystal Blessing",ja="¥¯¥ê¥¹¥¿¥ë¥Ö¥ì¥·¥ó¥°"}, [1739] = {id=1739,en="Inferno Howl",ja="¼ÞÇ®¤ÎÒöÓ¬"}, [1740] = {id=1740,en="Conflag Strike",ja="¥³¥ó¥Õ¥é¥°¥¹¥È¥é¥¤¥¯"}, [1750] = {id=1750,en="Fleet Wind",ja="¿¿¶õ¤Î¶ñÂ"}, [1751] = {id=1751,en="Hastega II",ja="¥Ø¥¤¥¹¥¬II"}, [1763] = {id=1763,en="Earthen Armor",ja="ÂçÃϤγ»"}, [1764] = {id=1764,en="Crag Throw",ja="¥¯¥é¥Ã¥°¥¹¥í¡¼"}, [1776] = {id=1776,en="Shock Squall",ja="¥¹¥¿¥ó¥¬"}, [1777] = {id=1777,en="Volt Strike",ja="¥Ü¥ë¥È¥¹¥È¥é¥¤¥¯"}, [1901] = {id=1901,en="Tidal Roar",ja="¥¿¥¤¥À¥ë¥í¥¢"}, [1902] = {id=1902,en="Soothing Current",ja="¥¹¡¼¥¸¥ó¥°¥«¥ì¥ó¥È"}, [2595] = {id=2595,en="Pavor Nocturnus",ja="¥Ñ¥Ü¥ë¥Î¥¯¥¿¡¼¥Ê¥¹"}, [2596] = {id=2596,en="Blindside",ja="¥Ö¥é¥¤¥ó¥É¥µ¥¤¥É"}, [3508] = {id=3508,en="Roundhouse",ja="¥é¥¦¥ó¥É¥Ï¥¦¥¹"}, [3509] = {id=3509,en="Katabatic Blades",ja="¼ÀÉ÷¤Î¿Ï"}, [3510] = {id=3510,en="Chinook",ja="¥·¥Ì¡¼¥¯"}, [3573] = {id=3573,en="Wind's Blessing",ja="É÷¤Î¼é¤ê"}, [3574] = {id=3574,en="Welt",ja="¥¦¥§¥ë¥È"},¾åµ¤ò¥³¥Ô¡¼¤·¤Æ¡¢Windower4¥Õ¥©¥ë¥ÀÆâ¤Î res/monster_abilities.lua ¤Î¥Õ¥¡¥¤¥ë¾åÉô¤Î°Ê²¼¤Î²Õ½ê¡Ê¡Öreturn {¡×¤Îľ¸å¡Ë¤Ë¥Ú¡¼¥¹¥È¤·¤ÆÊݸ¤·¤Þ¤¹¡£
-- Automatically generated file: Monster Abilities return { -- ** ¤³¤³¤ËŽ¤êÉÕ¤± ** [257] = {id=257,en="Foot Kick",ja="¥Õ¥Ã¥È¥¥Ã¥¯"}, [258] = {id=258,en="Dust Cloud",ja="ÅÚ±ì"}, ...(°Ê²¼Î¬)...½ñ¤´¹¤¨¤¿·ë²Ì¤Î monster_abilities.lua ¤Ï°Ê²¼¤Î¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£¡ÊID½ç¤Ëʤó¤Ç¤¤¤ëɬÍפϤ¢¤ê¤Þ¤»¤ó¡£¡Ë
-- Automatically generated file: Monster Abilities return { [1343] = {id=1343,en="Heavenward Howl",ja="¥Ø¥ô¥ó¥º¥Ï¥¦¥ë"}, [1344] = {id=1344,en="Soothing Ruby",ja="¥ë¥Ó¡¼¤Î°Â¤é¤®"}, ...(Ãæά)... [3574] = {id=3574,en="Welt",ja="¥¦¥§¥ë¥È"}, [257] = {id=257,en="Foot Kick",ja="¥Õ¥Ã¥È¥¥Ã¥¯"}, [258] = {id=258,en="Dust Cloud",ja="ÅÚ±ì"}, ...(°Ê²¼Î¬)...½ñ¤´¹¤¨¤¿¤¢¤È¤ÏGearSwap¤ò¥ê¥í¡¼¥É¤·¤Æ¤¯¤À¤µ¤¤¡£¡Êgs reload¤Ç¤Ï¤Ê¤¯lua r gearswap¤Ç¥¢¥É¥ª¥ó¼«ÂΤò¥ê¥í¡¼¥É¡Ë
sets.midcast['ÀÄËâË¡'] = { left_ear={ name="²¦¾¤Î¼ª¾þ¤ê", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, right_ear={ name="¥½¥·¥¢¥ê¥¢¥¹¥Ô¥¢¥¹", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, left_ring={ name="½÷²¦¤Î»ØÎØ+1", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, right_ring={ name="½÷²¦¤Î»ØÎØ+1", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, }¢¨System: 1 ID: 131 Val: 7¤ÏË⹶¡¦ËâÌ¿+8¤Î¥ª¥°¥á¤Ç¤¹¡£
--ʪÍý·ÏÀÄËâË¡ sets.midcast.BluePhysical = { head="¥ô¥©¥ë¥È¥¥ã¥Ã¥×", body="¥ô¥©¥ë¥È¥¸¥å¥Ý¥ó", hands="¥ô¥©¥ë¥È¥Ö¥ì¡¼¥µ¡¼", legs="¥ô¥©¥ë¥È¥Û¡¼¥º", feet="¥ô¥©¥ë¥È¥Ö¡¼¥Ä", waist="¥Á¥ã¡¼¥¯¥Ù¥ë¥È", } --ËâË¡·ÏÀÄËâË¡ sets.midcast.BlueMagical = { left_ear={ name="²¦¾¤Î¼ª¾þ¤ê", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, right_ear={ name="¥½¥·¥¢¥ê¥¢¥¹¥Ô¥¢¥¹", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, left_ring={ name="½÷²¦¤Î»ØÎØ+1", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, right_ring={ name="½÷²¦¤Î»ØÎØ+1", augments={'System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7','System: 1 ID: 131 Val: 7',}}, } --²óÉü·ÏÀÄËâË¡ sets.midcast.BlueHealing = { right_ring={ name="¥ì¥Ù¥Ã¥Á¥§¥ê¥ó¥°", augments={'"Cure" potency +3%','"Cure" potency +3%','"Cure" potency +3%','"Cure" potency +3%',}}, } --Êä½õ·ÏÀÄËâË¡ sets.midcast.BlueBuff ={ right_ring={ name="¥¹¥Æ¥£¥¥Ë¥ê¥ó¥°+1", augments={'Blue Magic skill +4','Blue Magic skill +4','Blue Magic skill +4','Blue Magic skill +4',}}, }¥·¥ó¥«¡¼¥É¥ê¥ë¤Ï¥È¥ì¥Ï¥óÁõÈ÷¤Ë¡¢¥µ¥¤¥ì¥ó¥È¥¹¥È¡¼¥à¤ÏË⹶ÁõÈ÷¤Ë¡¢¥Þ¥¸¥Ã¥¯¥Õ¥ë¡¼¥Ä¤Ï¥±¥¢¥ë¶¯²½ÁõÈ÷¤Ë¡¢¶â¹ä¿È¤Ï¥¹¥¥ëÆò½ÁõÈ÷¤ËÃåÂؤ¨¤ë¤³¤È¤¬½ÐÍè¤Þ¤·¤¿¡£
¡¡--ÉáÃʤΥª¡¼¥È¥¢¥¿¥Ã¥¯Ãæ¤ÎÁõÈ÷¥»¥Ã¥È(¹¶·â½Å»ë) sets.engaged = { head="¥ô¥©¥ë¥È¥Æ¥£¥¢¥é", body="¥ô¥©¥ë¥È¥Ï¡¼¥Í¥¹", hands="¥ô¥©¥ë¥È¥ß¥È¥ó", legs="¥ô¥©¥ë¥È¥¿¥¤¥Ä", feet="¥ô¥©¥ë¥È¥¹¥Ñ¥Ã¥Ä", left_ring="²¦¾¤Î»ØÎØ", } ¡¡--ÀÚ¤êÂؤ¨¤¿¤¤¥ª¡¼¥È¥¢¥¿¥Ã¥¯Ãæ¤ÎÁõÈ÷¥»¥Ã¥È(¼éÈ÷½Å»ë) sets.engaged.Acc = { head="¥ô¥©¥ë¥È¥µ¥é¥É", body="¥ô¥©¥ë¥È¥ª¡¼¥Ù¡¼¥ë", hands="¥ô¥©¥ë¥È¥à¥Õ¥ë", legs="¥ô¥©¥ë¥È¥Ö¥ì¥¨¥Ã¥È", feet="¥ô¥©¥ë¥È¥½¥ë¥ì", left_ring="¼é¤ê¤Î»ØÎØ", }sets.engaged.Acc¤Ïɬ¤ºsets.engaged¤Î¸å¤Ëµ½Ò¤·¤Æ¤¯¤À¤µ¤¤¡£
¡¡--ÁõÈ÷¤òÀßÄꤹ¤ëɬÍפϤ¢¤ê¤Þ¤»¤ó¤¬µ½Ò¤·¤Æ¤¯¤À¤µ¤¤¡£ sets.precast.Item = {} ¡¡--À»¿å»ÈÍÑ»þ¤ÎÁõÈ÷¥»¥Ã¥È sets.precast.Item['À»¿å'] = { left_ring="¥Ö¥ì¥ó¥â¥É¥ê¥ó¥°", right_ring="¥Ö¥ì¥ó¥â¥É¥ê¥ó¥°", } ¡¡--¤Ä¤ë¤Ï¤·»ÈÍÑ»þ¤ÎÁõÈ÷¥»¥Ã¥È¡£Áð´¢³ù¡¦¤Þ¤µ¤«¤ê»ÈÍÑ»þ¤âƱ¤¸ÁõÈ÷¥»¥Ã¥È¤ËÃåÂؤ¨¤ò¹Ô¤¤¤Þ¤¹¡£ sets.precast.Item['¤Ä¤ë¤Ï¤·'] = { body="¥Õ¥£¡¼¥ë¥É¥Á¥å¥Ë¥«", hands="¥Õ¥£¡¼¥ë¥É¥°¥í¡¼¥Ö", legs="¥Õ¥£¡¼¥ë¥É¥Û¡¼¥º", feet="¥Õ¥£¡¼¥ë¥É¥Ö¡¼¥Ä", neck="¥Õ¥£¡¼¥ë¥É¥È¥ë¥¯", } sets.precast.Item['Áð´¢³ù'] =sets.precast.Item['¤Ä¤ë¤Ï¤·'] sets.precast.Item['¤Þ¤µ¤«¤ê'] =sets.precast.Item['¤Ä¤ë¤Ï¤·']sets.precast.Item = {}¤ËÁõÈ÷¤ò»ØÄꤹ¤ëɬÍפϤ¢¤ê¤Þ¤»¤ó¤¬¡¢É¬¤ºµ½Ò¤·¤Æ¤¯¤À¤µ¤¤¡£