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[paiza.IO>>https://paiza.io/ja/projects/new]

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import random

def simulate_one():
    g_hp = 166
    v_hp = 100
    g_sleep = 0
    g_seeded = False
    g_mean_look = False
    g_perish = False
    perish_count = None
    destiny_active = False

    while True:
        # --- Gengar turn ---
        if g_sleep > 0:
            g_sleep -= 1
            destiny_active = False
        else:
            if not g_mean_look:
                g_mean_look = True
                destiny_active = False
            elif not g_perish:
                g_perish = True
                perish_count = 3
                destiny_active = False
            else:
                destiny_active = True  # ƻϢ¤ì

        # Leech Seed damage after Gengar acts
        if g_seeded:
            g_hp -= 20
            if g_hp <= 0:
                return "venusaur_wins"

        # --- Venusaur turn ---
        if v_hp <= 0:
            return "other"

        # ¡úÄɲþò·ï¡§Æ»Ï¢¤ì²óÈò¤Î¤¿¤á¤Î¡Ö²¿¤â¤·¤Ê¤¤¡×¥¿¡¼¥ó
        if g_seeded and perish_count == 3 and g_hp <= 40:
            # ½ÉÌÚ + ÌǤÓ3 + HP40°Ê²¼ ¢ª ¤á¤¶É¹¤ò·â¤¿¤Ê¤¤
            pass

        elif g_seeded and perish_count == 2 and g_hp <= 20:
            # ½ÉÌÚ + ÌǤÓ2 + HP20°Ê²¼ ¢ª ¤á¤¶É¹¤ò·â¤¿¤Ê¤¤
            pass

        else:
            # ¥Õ¥·¥®¥Ð¥Ê¤Î¹ÔưÁªÂò¡Ê¸µ¤Î¥í¥¸¥Ã¥¯¡Ë
            if (not g_perish) and (g_sleep == 0):
                # ̲¤êÊ´
                if random.random() < 0.75:
                    g_sleep = random.choice([1,2,3,4])

            elif (not g_perish) and (g_sleep > 0) and (not g_seeded):
                # ½ÉÌڤμï
                if random.random() < 0.9:
                    g_seeded = True

            else:
                # ¤á¤¶¥Ñɹ
                crit = random.random() < 0.066
                base_max = 74 if crit else 38
                rand = random.randint(217, 255)
                dmg = (base_max * rand) // 255
                g_hp -= dmg

                if g_hp <= 0:
                    if destiny_active:
                        v_hp = 0
                        if perish_count is None or perish_count > 1:
                            return "mutual_ko_by_hp"
                        else:
                            return "other"
                    else:
                        return "venusaur_wins"

        # --- Perish Song count ---
        if perish_count is not None:
            perish_count -= 1
            if perish_count == 0:
                return "other"

def estimate_probs(n=100000):
    from collections import Counter
    c = Counter(simulate_one() for _ in range(n))
    total = sum(c.values())
    return {
        "P1_venusaur_wins": c["venusaur_wins"] / total,
        "P2_mutual_ko_by_hp": c["mutual_ko_by_hp"] / total,
        "P3_other": c["other"] / total,
    }

result = estimate_probs()
print(result) # {'P1_venusaur_wins': 0.6246, 'P2_mutual_ko_by_hp': 0.00781, 'P3_other': 0.36759} 
# ²«¶â½ê»ý¡ÊHP196¡Ë¤Ç¤âÂ纹̵¤·¡Ê{'P1_venusaur_wins': 0.59151, 'P2_mutual_ko_by_hp': 0.0238, 'P3_other': 0.38469}¡Ë

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import random

def simulate_one():
    g_hp = 196
    v_hp = 100
    g_sleep = 0
    g_seeded = False
    g_mean_look = False
    g_perish = False
    perish_count = None
    destiny_active = False

    while True:
        # --- Gengar turn ---
        if g_sleep > 0:
            g_sleep -= 1
            destiny_active = False
        else:
            if not g_mean_look:
                g_mean_look = True
                destiny_active = False
            elif not g_perish:
                g_perish = True
                perish_count = 3
                destiny_active = False
            else:
                destiny_active = True  # ƻϢ¤ì

        # Leech Seed damage after Gengar acts
        if g_seeded:
            g_hp -= 20
            if g_hp <= 0:
                return "venusaur_wins"

        # --- Venusaur turn ---
        if v_hp <= 0:
            return "other"

        # ¡úÄɲþò·ï¡§Æ»Ï¢¤ìµñÈݤΤ¿¤á¤Î¡Ö²¿¤â¤·¤Ê¤¤¡×¥¿¡¼¥ó
        if g_seeded and perish_count == 3 and g_hp <= 40:
            pass

        elif g_seeded and perish_count == 2 and g_hp <= 20:
            pass

        else:
            # ¥Õ¥·¥®¥Ð¥Ê¤Î¹ÔưÁªÂò
            if (not g_perish) and (g_sleep == 0):
                # ̲¤êÊ´
                if random.random() < 0.75:
                    g_sleep = random.choice([1,2,3,4])

            elif (not g_perish) and (g_sleep > 0) and (not g_seeded):
                # ½ÉÌڤμï
                if random.random() < 0.9:
                    g_seeded = True

            else:
                # ¡úÍդäѥ«¥Ã¥¿¡¼¡Ê¤á¤¶É¹¤ÎÂå¤ï¤ê¡Ë
                # Ì¿ÃæÈ½Äê
                if random.random() < 0.95:
                    # µÞ½êȽÄê
                    crit = random.random() < 0.25
                    base_max = 45 if crit else 23
                    rand = random.randint(217, 255)
                    dmg = (base_max * rand) // 255
                else:
                    dmg = 0  # ³°¤ì¤¿¾ì¹ç

                g_hp -= dmg

                if g_hp <= 0:
                    if destiny_active:
                        v_hp = 0
                        if perish_count is None or perish_count > 1:
                            return "mutual_ko_by_hp"
                        else:
                            return "other"
                    else:
                        return "venusaur_wins"

        # --- Perish Song count ---
        if perish_count is not None:
            perish_count -= 1
            if perish_count == 0:
                return "other"

def estimate_probs(n=100000):
    from collections import Counter
    c = Counter(simulate_one() for _ in range(n))
    total = sum(c.values())
    return {
        "P1_venusaur_wins": c["venusaur_wins"] / total,
        "P2_mutual_ko_by_hp": c["mutual_ko_by_hp"] / total,
        "P3_other": c["other"] / total,
    }

result = estimate_probs()
print(result) # {'P1_venusaur_wins': 0.57116, 'P2_mutual_ko_by_hp': 0.01209, 'P3_other': 0.41675}
# ²«¶â½ê»ý¡ÊHP196¡Ë¤Ç¤âÂ纹̵¤·¡Ê{'P1_venusaur_wins': 0.53677, 'P2_mutual_ko_by_hp': 0.00996, 'P3_other': 0.45327}¡Ë

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0
Posted by  nanashi_a nanashi_a 2026ǯ07·î19Æü(Æü) 16:49:25 ÊÖ¿®

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¡¦¥²¥ó¥¬¡¼¤Ë½ÉÌÚ¤¬Æþ¤Ã¤Æ¤¤¤ë¡¢¤«¤ÄÌǤӥ«¥¦¥ó¥È£²¡¢¤«¤Ä¥²¥ó¥¬¡¼¤ÎHP¤¬20°Ê²¼¤Î¾ì¹ç¡¢¥Õ¥·¥®¥Ð¥Ê¤Ï²¿¤â¤·¤Ê¤¤¡Ê¼ÂºÝ¤Ï̲¤êÊ´¤«½ÉÌÚ¤òÁªÂò¡Ë

·ë²Ì¤Ï°Ê²¼¤Î¤è¤¦¤ËÊѤï¤ê¤Þ¤·¤¿¡£
# {'P1_venusaur_wins': 0.57587, 'P2_mutual_ko_by_hp': 0.05866, 'P3_other': 0.36547}
¢­
# {'P1_venusaur_wins': 0.6246, 'P2_mutual_ko_by_hp': 0.00781, 'P3_other': 0.36759}

0
Posted by  nanashi_a nanashi_a 2026ǯ07·î19Æü(Æü) 16:24:22 ÊÖ¿®

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