GUI表記 | 型名 | 説明 | 備考 |
AbilityCommand | abilcmd | ユニットを行動させるための命令。 AttackやMoveもここに含まれる。 | GUIではTarget Typeの指定が可能 -ALL -Any Target -No Target -Point -Unit |
Actor | actor | ユニットではないけどモデルデータを使いたいときに使うようだ? | |
ActorMessage | string | ||
ActorScope | actorscope | ||
AIFilter | aifilter | ||
AnimationName | string | ||
AttributeID(Game) | string | ||
AttributeID(Player) | string | ||
Bank | bank | ||
Boolean | bool | ||
Byte | byte | ||
CameraObject | camerainfo | ||
Cinematic | int | ||
Color | color | ||
Conversation | int | ||
ConversationReply | int | ||
ConversationStateIndex | string | ||
Dialog | int | ||
DialogItem | int | ||
DifficultyLevel | int | ||
Doodad | doodad | ||
Integer | int | ||
Leaderboard | int | ||
Marker | marker | ||
Mercenary | int | ||
MissionArchive | int | ||
ModelCamera | string | ||
Objective | int | ||
Order | order | ||
Ping | int | ||
Planet | int | ||
PlayerColor | int | ||
PlayerGroup | playergroup | ||
Point | point | ||
Portrait | int | ||
PurchaseCategory | int | ||
PurchaseGroup | int | ||
PurchaseItem | int | ||
Real | fixed | ||
Region | region | ||
ResearchCategory | int | ||
ResearchItem | int | ||
ResearchTier | int | ||
Revealer | revealer | ||
Sound | sound | ||
SoundLink | soundlink | ||
String | string | ||
TargetFilter | unitfilter | ||
Text | text | ||
TextTag | int | ||
TimeOfDay | string | ||
Timer | timer | ||
TimerWindow | int | ||
Transmission | int | ||
TransmissionSource | transmissionsource | ||
Trigger | trigger | ||
Unit | unit | ||
UnitFilter | unitfilter | ||
UnitGroup | unitgroup | ||
UnitType | string | ||
Water | string | ||
Wave | wave | ||
WaveInfo | waveinfo | ||
WaveTarget | wavetarget |