Murderous Eye Jewel | 近接攻撃に関連するプロパティが付きやすい。 |
Hypnotic Eye Jewel | スペルに関連するプロパティが付きやすい。 |
Searching Eye Jewel | 弓に関連するプロパティが付きやすい。 |
Ghastly Eye Jewel | ミニオンに関連するプロパティが付きやすい。 |
ベース | パッシブ数 | 最大ジュエルソケット保有数 | 最大Notable保有数 |
Large | 8〜12 | 2(Ilevel75~) | |
Medium | 4〜6 | 1 | |
Small | 2〜3 | 0 | 1 |
種 | 特性 |
Glorious Vanity | 範囲内のパッシブを完全に 置き換えor効果追加 |
Brutal Restraint | 小さいパッシブにDex追加 Notableに効果追加(スペル寄り) |
Elegant Hubris | 小さいパッシブの効能を削除 Notableを強力な効果に置き換え |
Lethal Pride | 小さいパッシブにStr追加 Notableに効果追加(近接寄り) |
Militant Faith | Devotionという特殊な値を追加する。 ジュエル自体に"Devotionが一定量ある場合○○を得る。"が2つ 小さいパッシブにDevotion+5を追加するかDevotion+10パッシブに変更 NotableにはDevotion+10を追加するか、150Devotion必要な強力な効果に置き換わる。 |
名前 | ベース | 上限 | 範囲 | 効果 |
---|---|---|---|---|
Survival Skills | Crimson Jewel | 1 | - | ・10% Increased Physical Damage ・+50 to Armour |
Survival Instincts | Viridian Jewel | 1 | - | ・+20 to Dexterity ・+6% to all Elemental Resistances |
Survival Secrets | Cobalt Jewel | 1 | - | ・3 Mana Regenerated per second ・10% increased Elemental Damage |
名前 | ベース | 上限 | 範囲 | 効果 |
---|---|---|---|---|
Warlord's Reach | Crimson Jewel | 1 | - | ・8% increased Attack Damage ・+1 Melee Weapon and Unarmed Range |
Poacher's Aim | Viridian Jewel | 1 | - | ・15% chance of Projectiles Piercing ・10% increased Projectile Damage |
Assassin's Haste | Cobalt Jewel | 1 | - | ・10% increased Mana Regeneration Rate ・4% increased Movement Speed ・4% increased Attack and Cast Speed |
名前 | ベース | 上限 | 範囲 | 効果 |
---|---|---|---|---|
Conqueror's Efficiency | Crimson Jewel | 1 | - | ・−2% increased Mana Reserved ・4% increased Skill Effect Duration ・3% reduced Mana Cost of Skills |
Conqueror's Longevity | Viridian Jewel | 1 | - | ・3% chance to Avoid Elemental Status Ailments ・8% increased Life Recovery from Flasks ・2% chance to Dodge Attacks |
Conqueror's Potency | Cobalt Jewel | 1 | - | ・4% increased Effect of your Curses ・8% increased effect of Flasks ・3% increased effect of Auras you Cast |
名前 | ベース | 上限 | 範囲 | 効果 |
---|---|---|---|---|
Anatomical Knowledge | Cobalt Jewel | - | 大 | ・(6 to 8)% increased maximum Life ・Adds 1 to maximum Life per 3 Intelligence in Radius |
Apparitions | Viridian Jewel | - | - | ・Minions have (5 to 10)% increased movement speed ・Minions have (2 to 5)% additional chance to Dodge Attacks |
Army of Bones | Cobalt Jewel | - | - | ・Minions Deal (8 to 12)% Increased Damage ・+2 to maximum number of Skeletons ・(10 to 20)% reduced skeleton Duration |
Brawn | Crimson Jewel | - | - | ・(4 to 6)% increased Dexterity ・(4 to 6)% increased Strength ・(10 to 15)% reduced Intelligence |
Brute Force Solution | Crimson Jewel | - | 大 | ・+(16 to 24) to Intelligence ・Strength from Passives in Radius is Transformed to Intelligence |
Careful Planning | Viridian Jewel | - | 大 | ・+(16 to 24) to Dexterity ・Intelligence from Passives in Radius is Transformed to Dexterity |
Clear Mind? | Cobalt Jewel | 1 | - | ・(20 to 30)% increased Mana Regeneration Rate ・(40 to 60)% increased Spell Damage while no Mana is Reserved |
Cold Steel? | Viridian Jewel | - | 大 | ・Increases and Reductions to Physical Damage in Radius are transformed to apply to Cold Damage ・Increases and Reductions to Cold Damage in Radius are transformed to apply to Physical Damage |
Efficient Training | Crimson Jewel | - | 大 | ・+(16 to 24) to Strength ・Intelligence from Passives in Radius is Transformed to Strength |
Eldritch Knowledge? | Cobalt Jewel | - | 中 | ・5% increased Chaos damage per 10 Intelligence from Allocated Passives in Radius |
Energised Armour? | Crimson Jewel | - | 大 | ・(15 to 20)% increased Armour ・Increases and Reductions to Energy Shield in Radius are transformed to apply to Armour at 200% of their value |
Energy From Within? | Cobalt Jewel | - | 大 | ・(8 to 12)% increased maximum Energy Shield ・Increases and Reductions to Life in Radius are transformed to apply to Energy Shield |
Fertile Mind | Cobalt Jewel | - | 大 | ・+(16 to 24) to Intelligence ・Dexterity from Passives in Radius is Transformed to Intelligence |
Fireborn? | Crimson Jewel | - | 中 | ・Increases and Reductions to other Damage Types in Radius are transformed to apply to Fire Damage |
Fluid Motion | Viridian Jewel | - | 大 | ・+(16 to 24) to Dexterity ・Strength from Passives in Radius is transformed to Dexterity |
Fortified Legion? | Cobalt Jewel | 1 | - | ・Minions have (5 to 15)% increased maximum Life ・Minions Recover 2% of their Maximum Life when they Block |
Fragile Bloom? | Crimson Jewel | - | - | ・2% of Life Regenerated per Second ・10% increased Damage taken |
Healthy Mind? | Cobalt Jewel | - | 大 | ・(15 to 20)% increased maximum Mana ・Increases and Reductions to Life in Radius are transformed to apply to Mana at 200% of their value |
Hidden Potential? | Viridian Jewel | 1 | - | ・(20 to 25)% increased Damage for each Magic Item you have equipped |
Hotfooted? | Viridian Jewel | 1 | - | ・(10 to 15)% increased Movement Speed while Ignited |
Inertia | Crimson Jewel | - | 大 | ・+(16 to 24) to Strength ・Dexterity from Passives in Radius is Transformed to Strength |
Inspired Learning? | Crimson Jewel | - | 小 | ・If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds |
Intuitive Leap | Viridian Jewel | - | 小 | ・Passives in Radius can be allocated without being connected to your tree |
Lioneye's Fall? | Viridian Jewel | - | 中 | ・Melee and Melee Weapon Type Modifiers in Radius are Transformed to Bow Modifiers |
Malicious Intent? | Cobalt Jewel | - | - | ・5% chance to Gain Unholy Might for 4 seconds on Melee Kill |
Mantra of Flames? | Crimson Jewel | 1 | - | ・Adds (3–8 to 5–12) Fire Damage to Attacks per Buff on You ・Adds (2–5 to 3–8) Fire Damage to Spells per Buff on You |
Martial Artistry? | Crimson Jewel | 1 | - | ・(10 to 15)% Increased Area of Effect while Unarmed |
Might in All Forms? | Crimson Jewel | - | 中 | ・Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus |
Pugilist? | Viridian Jewel | - | 大 | ・1% increased Evasion Rating per 3 Dexterity Allocated in Radius ・1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius ・1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius |
Rain of Splinters? | Crimson Jewel | 1 | - | ・(30 to 50)% Reduced Totem Damage ・Totems Fire 2 additional Projectiles |
Spire of Stone? | Crimson Jewel | 1 | 大 | ・3% increased Totem Life per 10 Strength in Radius ・Totems cannot be Stunned |
Static Electricity? | Viridian Jewel | - | 大 | ・Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius ・Adds 1-2 Lightning Damage to Attacks |
名前 | ベース | 上限 | 範囲 | 効果 |
---|---|---|---|---|
Ancient Waystones? | Crimson Jewel | 1 | - | ・60% reduced Mana Cost of Totem Skills that cast an Aura |
Atziri's Reign? | Crimson Jewel | - | - | ・(15 to 20)% increased Vaal Skill Effect Duration |
Blood Sacrifice? | Crimson Jewel | - | - | ・1% of maximum Mana gained on Kill ・Removes 1% of maximum Life on Kill ・Removes 1% of maximum Energy Shield on Kill |
Brittle Barrier? | Cobalt Jewel | - | - | ・20% faster start of Energy Shield Recharge ・10% increased Damage Taken while Energy Shield is Full |
Chill of Corruption? | Viridian Jewel | 1 | - | ・80% chance to gain an additional Vaal Soul per Enemy Shattered |
Combustibles? | Crimson Jewel | - | - | ・10% reduced Quantity of Items found ・(20 to 30)% increased Burning Damage |
Corrupted Energy? | Cobalt Jewel | - | - | ・With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield |
Fevered Mind? | Cobalt Jewel | - | - | ・(20 to 30)% increased Spell Damage ・100% increased Mana Cost of Skills |
Fragility? | Crimson Jewel | - | - | ・-1 Maximum Endurance Charges |
Hungry Abyss? | Viridian Jewel | 1 | - | ・With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead |
Mutated Growth? | Crimson Jewel | 1 | - | ・10% increased Experience Gain of Corrupted Gems |
Pacifism? | Viridian Jewel | - | - | ・-1 Maximum Frenzy Charges |
Powerlessness? | Cobalt Jewel | - | - | ・-1 Maximum Power Charges |
Sacrificial Harvest? | Viridian Jewel | - | - | ・(20 to 30)% chance to gain an additional Vaal Soul on Kill |
Self-Flagellation? | Viridian Jewel | 1 | - | ・You can have one additional Curse. ・(10 to 20)% increased Damage per Curse on you. |
Vaal Sentencing? | Cobalt Jewel | - | - | ・(80 to 120)% increased Vaal Skill Critical Strike Chance |
Weight of Sin? | Viridian Jewel | - | - | ・(15 to 20)% increased Chaos Damage ・15% reduced Movement Speed |
バージョン | 変更点 |
---|---|
2.0.0 | ・Jewel(ジュエル)がゲームに追加された。 |