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Scores - 102 Votes; Brock Manwill; reviews - Lore is a movie starring Lyndsey Lantz, Max Lesser, and Sean Wei Mah. A woman searches for her missing son in a remote wilderness with the help of her estranged husband and a Native American friend. When an evil creature starts to; cast - Lyndsey Lantz; Country - USA; Duration - 1 Hour, 49m.

Lore The scariest stories are true Genre Horror Mystery Drama Anthology Based on Lore Developed by Aaron Mahnke Gale Anne Hurd Ben Silverman Howard Owens Written by Glen Morgan Tyler Hisel David Chiu Patrick Wall Marilyn Osborn Jeff Eckerle David Coggeshall Narrated by Aaron Mahnke (Season 1) Composer(s) Chad Lawson Country of origin United States Original language(s) English No. of seasons 2 No. of episodes 12 ( list of episodes) Production Executive producer(s) Brett-Patrick Jenkins Howard T. Owens Producer(s) Howard Young Phillip Kobylanski Production location(s) Atlanta, Georgia Cinematography Stephen Campbell Editor(s) Christopher Kronus James Coblentz Devon Greene Eleanor Infante Production company(s) Amazon Studios Valhalla Entertainment Propagate Content Distributor Amazon Studios Release Original network Prime Video Original release October 13, 2017 ?? October 19, 2018 Lore is an American horror anthology television series developed by the creator of the podcast of the same name, Aaron Mahnke, with Valhalla Entertainment and Propagate Content. [1] The series airs through Prime Video [2] and follows the podcast's anthology format with each episode featuring a new story. The show combines documentary footage and cinematic scenes to tell horror stories and their origins, and features Robert Patrick, Holland Roden, and Colm Feore. The series premiered on October 13, 2017. On February 26, 2018, Amazon renewed the series for a second season. [3] The second season premiered on October 19, 2018. On July 27, 2019, the series was cancelled after two seasons. [4] Cast and characters [ edit] Aaron Mahnke as Narrator Robert Patrick as Reverend Eliakim Phelps (father of Austin Phelps) Holland Roden as Bridget Cleary Colm Feore as Dr. Walter Jackson Freeman II Kristin Bauer van Straten as Minnie Otto Cathal Pendred as Michael Cleary Campbell Scott as George Brown Adam Goldberg as Peter Stumpp John Byner as Patrick Boland Sandra Ellis Lafferty as Aunt Bridget Nadine Lewington as Johanna Kennedy Burke Kristen Cloke as Dr. Marjorie Freeman Broadcast [ edit] Lore debuted on Prime Video [2] on October 13, 2017. [5] Reception [ edit] Initial critical reception was mixed. As of August 15, 2019, Season 1 had earned an aggregate rating of 68% "fresh" on Rotten Tomatoes, based on 25 critic ratings [6] Dread Central praised the series awarding it five out of five stars and saying "The only negative I can find is that there aren’t more episodes. It’s just that good. " [7] IGN gave it 9. 0 and said " It is a wonderful piece of entertainment for horror fans and casual viewers alike to learn more about the monsters we thought we knew so well. " [8] Nerdist gave it 4 out of 5 burned heart burritos. [9] Episodes [ edit] Season 1 (2017) [ edit] Season 2 (2018) [ edit] References [ edit] ^ "Amazon Picks Up 'Lore' Horror Podcast With EPs Gale Anne Hurd & Ben Silverman". Deadline Hollywood. Retrieved August 29, 2017. ^ a b "Amazon Orders 'Lore' Series From Gale Anne Hurd, Ben Silverman". Variety. Retrieved August 29, 2017. ^ Patten, Dominic (February 26, 2018). "Amazon Renews 'Lore'; 'Exorcist's Sean Crouch New Showrunner Of Horror Series". Retrieved February 27, 2018. ^ White, Peter (July 27, 2019). " ' Lore' & 'Forever' Cancelled By Amazon ? TCA". Retrieved July 27, 2019. ^ "Watch this teaser for Amazon's spooky new 'Lore' series". TechCrunch. Retrieved August 29, 2017. ^ "Lore: Season 1". Rotten Tomatoes. Retrieved August 15, 2019. ^ "Lore (TV Series)". Dread Central. October 23, 2017. Retrieved October 24, 2017. ^ Griffin, David (October 13, 2017). "Lore: Season 1 Review". IGN. Retrieved October 24, 2017. ^ Beggs, Scott (October 13, 2017). "LORE is an Unsettling Look at the Lives Behind Our Legends (Review)". Nerdist. Retrieved October 24, 2017. ^ a b c Spencer, Samuel (September 25, 2018). "Lore season 2 Amazon Prime release date, cast, trailer, plot". Express. Retrieved October 15, 2018. External links [ edit] Lore on IMDb Lore on Twitter.
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Online video looper. Online video lorette. In contrast, clinical lore has become a dimension of received wisdom through which research knowledge is filtered. This book is an extremely useful addition to astrobiology lore. And yet runic lore may be in play in this passage only partially rather than crucially. Local lore, shared stories, inside jokes, knowing laughter. As in other institutional situations, a corporate culture nurtured the lore of the milieu. The only runic lore that is required to solve these puzzles is a knowledge of which runes correspond to which roman letters. Overall, the comparative magnitude of the party coefficients conforms to general lore about the varying weight of these attachments in this particular contest. It is one of the mysteries of marketing lore. According to contemporary philosophical lore, counterpossibles - that is, counterfactual conditionals with impossible antecedents - are one and all trivially true. Through contact with the spiritual world and social and cultural lore, individuals come to understand and develop harmonious social relations. The capabilities of decision-assist programs are exciting and appear to be a tangible step toward the cybermedicine of science fiction lore. This textbook amply supplies both, and is careful to separate clinical lore from the results of randomized clinical trials. Patients coming to a psychodynamically oriented therapist or to an exorcist are not supposed to be well-versed in object-relations theory or demonic lore, respectively.
Online video length. Online video lire plus. THE CITY LORE GALLERY What We Bring: New Immigrant Gifts ?celebrates the rich layers of creativity, tradition, and increased cultural diversity that the law set in motion, especially in New York City, where 6-in-10 residents are first generation or the children of immigrants. Gallery Hours: Fri? 2 ? 6pm Sat ? Sun 12 ? 6pm And by appointment Free and open to the public. To schedule a visit outside of regular hours, please email Colleen at WHO ARE WE? Founded in 1986, City Lore is New York City’s center for urban folk culture. With a mission to foster New York City ? and America’s ? living cultural heritage through education and public programs, City Lore encompasses a Lower East Side gallery space, performances, lectures, the People’s Hall of Fame, a POEMobile that projects poems onto walls and buildings, and programs throughout the five boroughs. We document, present, and advocate for New York City’s grassroots cultures to ensure their living legacy in stories and histories, places and traditions. We work in four cultural domains: urban folklore and history; preservation;?arts education; and grassroots poetry traditions. In each, we seek to further cultural equity and model a better world with projects as dynamic and diverse as New York City itself. LATEST BLOG POSTS Sense and the City MULTISENSORY: Luxury Escapism: a virtual reality spa Poetry of Everyday Life EVERYTHING YOU EVER WANTED IS COMING TRUE: CHINESE NEW YEAR’S GREETINGS New Year’s decorations for sale in China Town. Chinese New Years Greetings and the Poetry of Everyday Life guest blog post by Martha Dahlen CITY LORE HAPPENINGS Why Join City Lore? Download a PDF of our membership form. Find out What’s in Store at City Lore! Check out City Lore’s upcoming events! Download ? our summer 2019 calendar of events! Visit ?the City Lore Gift Shop for unique souvenirs! Read ? Sense &?the City’s ?Top 29 Cool Things to Do in New York Explore the exhibit of Poetic Voices of the Muslim World Learn ? about City Lore’s 2012? People’s Hall of Fame Watch our new video highlighting a POEMobile tribute to the poet Sekou Sundiata. Apply to Becoming American: A documentary film and discussion series on our immigration experience.
Online video live broadcast. Online video loren. Online video lore. Online video letolto. Online video lessons. Online video lire. Online video lorenzo. For the Community Manager, see Lore (CM). For other uses, see Lore (disambiguation). Lore in the Warcraft series of games is a term used for "background story". The use of the term stems from Blizzard's snippets of "lore" for many of the multiplayer maps in their Warcraft RTS games, although how much of it has a relationship to the main Warcraft universe storyline is unclear. Major areas Articles Timelines Retcons ? changes in lore Locations Organizations, clans, factions, etc. Religions Magics Technologies Class lore Languages Sources What is "canon" lore? Canon is a term oft-used to refer to official lore, specifically the fictional accounts in the Warcraft universe. It is used to define which lore should be considered a genuine part of the universe's history. The Warcraft 'canon' comprises those works and sources of information considered to be authoritative and representative of the 'true' or official history of the Warcraft universe. Therefore, 'canon' or 'canonical' lore is that which is part of this body of work, and is thus considered part of the true history of the Warcraft universe. In contrast, 'non-canon' information, while often containing characters and depicting events from canon sources, is not necessarily a reliable source of official information regarding the Warcraft universe. An example of non-canon lore might be a piece of fan fiction which introduces new characters or events, or expands upon the background of a known character such as Thrall. Characters, events and items from non-canon sources do not necessarily exist in the official Warcraft universe. Non-canon versions of known events may differ substantially from official sources. Non-canon sources frequently feature characters from canon lore, but their exploits in these sources are not considered canon. Note that even canon lore is sometimes contradictory (or retconned), often representing the beliefs or perspectives of an individual or group, rather than any absolute truth. Nonetheless, the beliefs themselves can be considered a genuine part of the Warcraft universe as flavor lore, regardless of their accuracy. Which sources are canon and non-canon? Canon Everything released by Blizzard except mods and the table-top RPG is considered canon. [1] This includes games, novels, short stories, manga, and comics [1] [2] as well as trailers and cinematics. Warcraft Encyclopedia, History of Warcraft, game manuals and original Warcraft RTS games are also considered canon but in some cases they are overwritten or modified by novels (i. e. history of eredar retconned in Rise of the Horde, War of the Ancients and its aftermath slightly altered by the time-travel in the novel, Dawn of the Aspects revealing the true history of the Aspects instead of a legend told in a History chapter, and Tides of Darkness with Beyond the Dark Portal setting a canon line of events for the first RTS games which had two versions of the ending). The current history of Warcraft was slightly retconned by the WoW Chronicle series. [3] No longer available quests that were not replaced by new information should be canon. [4] Non-canon As Warcraft Adventures was never released, its story and information are non-canon. While not officially confirmed by Blizzard, the multiplayer RTS maps (such as Griffon's Roost, Brokenrock Mountains and Beetle Island) are probably non-canon. Alex Afrasiabi clarified that Med'an as a character, as well as the comic book series, is canon. Only Med'an becoming the Guardian is considered non-canon. [5] [6] Roleplaying Game Though originally considered to be part of lore, [7] Blizzard has stated that the sourcebooks for the Warcraft RPG are not considered canon by default. [8] They were created to provide an engaging table-top role-playing experience, which sometimes required diverging from the established video game canon. Blizzard helped generate a great deal of the content within the RPG books, so there will be times when ideas from the RPG will make their way into the game and official lore, but unless otherwise stated, an element from the RPG is not canon. [9] "When something goes out the door at Blizzard?in a game, a novel, a manga, or anything other than mods or the table-top RPG?it's canon. " [1] Trading Card Game Main article: World of Warcraft TCG lore While the artwork of some cards was overseen and sometimes edited with Blizzard's Creative Development department input, [10] [11] with Chris Metzen suggesting some of the cards [12] and being particularly vigilant about the way named heroes were handled, [13] Blizzard declared that the World of Warcraft Trading Card Game is not considered canon, and neither are its cards descriptions. Moreover, and contrary to Hearthstone, "there is no tie-in story for the TCG and it is not a mini-game within World of Warcraft ". [14] [15] [16] Film universe The Warcraft film and its related publications are similar in concept to the Ultimate Marvel line and are a separate continuity from the games because it is an alternative universe. That fact makes it canon in Lore terms, like the WoD universe and other alternative universes. Chris Metzen talked about this at BlizzCon 2013 and compared it with the canon of Marvel Comics' Ultimate line with the Warcraft Universe film, [17] that makes the two universes canon but separated from the main universes. [18] [19] [20] Hearthstone From an in-universe Warcraft perspective, Hearthstone is a magical card game played by many of Azeroth's denizens, containing its own colourful depictions and "tavern tales", constituting flavor lore. From an out-of-universe perspective, Hearthstone as a video-game is not canon to the lore of Warcraft, [21] and it also may not accurately represent things as they really are, [22] as it is more of a "what-if? " scenario and spin on Warcraft. However, if the World of Warcraft team wants to, they are able to take elements of Hearthstone and implement them into World of Warcraft, such as happened with Sir Finley Mrrgglton, making them canon. [23] See also: Hearthstone lore Heroes of the Storm Heroes of the Storm is not canon when it comes to the lore of World of Warcraft. [24] The Heroes team does contact teams behind the respective franchises in order to obtain the most accurate source material regarding descriptions of various items and maps, but in terms of "canon" the Nexus is pretty loose, as they experiment with alternate realities and crossovers. Nexus lore should not be taken as die hard facts, but as more of a crazy "what-if? " universe. [25] World of Warcraft Azeroth's scale The representation of the world in World of Warcraft is not entirely canon as Azeroth's scale had to be reduced for gameplay purposes. For example, Ironforge is a lot bigger than we see in the game. [26] Similarly, Lordaeron is bigger in lore as evidenced in the Battle for Azeroth cinematic. The Chronicle series also offers a more accurate scale of the world, continents and islands, than the in-game world map; for instance, the Broken Isles are shown to be roughly the size of the Howling Fjord, and Kul Tiras is about the size of Gilneas, compared to the in-game map. For example of continental size, Kalimdor in-game is about 20, 920 yards, or roughly 19 kilometers long from the bottom of Uldum to the tip of Winterspring. When compared to Africa in real life, which is about 8, 000 kilometers long, Kalimdor is a meager 0. 002375% the size of Africa. As such, Kalimdor would be somewhere around 421 times longer in lore than it is in-game if the size of Azeroth is comparable to Earth and Kalimdor to Africa. In the game. In the cinematic. Dungeons, quests, mobs and other Sometimes, player actions in dungeons are not taken into consideration, as observed in the story of Blackfathom Deeps. Despite the fact that the players / adventurers killed its inhabitants, when the dungeon was updated, it was stated that the inhabitants were killed by the new inhabitants instead of players / adventurers. Another example may be seen in the Dagran Thaurissan encounter where players from both factions killed the Emperor, but The Shattering: Prelude to Cataclysm established that Dagran was killed by the Alliance agents. Another one may be seen in the original Scarlet Monastery dungeon with the Ashbringer event which were made non-canon as they were retconned by the Ashbringer comic. Several quests and quest lines become non-canon and retconned when overwritten by a later source of lore such as the ending of the Onyxia questline (originally available since Vanilla) being replaced by the story of The Comic (happening between the events of The Burning Crusade and Wrath of the Lich King). In several occasions, Cataclysm brought continuity errors, such as mobs being killed (their heads being brought to the quest givers) but remained alive after the revamp (such as the deaths of Weldon Barov and Alexi Barov). Sometimes, these "deaths" were explained as having evaded death and being just wounded as in case of Lieutenant Valorcall or Vanessa VanCleef. The final cinematic of Warlords of Draenor doesn't seem to be entirely canon as Blizzard stated that Archimonde died in the Twisting Nether instead of at the Black Gate in Tanaan Jungle on alternate Draenor. Blizzard's universes Although some easter eggs exist within the Diablo, Starcraft and Warcraft games, the Diablo and Warcraft lore is separate. [27] Wowpedia's position on canon lore Wowpedia strives to have a neutral point of view on official lore due to it being rarely discussed by Blizzard, although examples exist: Chris Metzen has stated that some things are less canon than others, but he wants everything as integrated as possible:.., the novels are pretty much
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