hack のためのネタ帳, etc,,,

状況

Windows 10 上の VirtualBox 6.0.10 r132072 (Qt5.6.2) に Ubunut 18.04.2 LTS 入れて Guest Additional も入れてるのだが、
ディスプレイの設定でグラフィックスコントローラーを VBoxSVGA や VMSVGA にしていると 3D アクセラレーションが効かない
VBoxVGA にすると一応
$ /usr/lib/nux/unity_support_test -p
OpenGL vendor string:   Humper
OpenGL renderer string: Chromium
OpenGL version string:  2.1 Chromium 1.9

Not software rendered:    yes
Not blacklisted:          yes
GLX fbconfig:             yes
GLX texture from pixmap:  yes
GL npot or rect textures: yes
GL vertex program:        yes
GL fragment program:      yes
GL vertex buffer object:  yes
GL framebuffer object:    yes
GL version is 1.4+:       yes

Unity 3D supported:       yes
みたいな感じで効いてはいるみたいなんだけど、なんか不安定と言うか、firefox で WebGL とか表示させるとタブがクラッシュする。

glmark2 も動かない
$ glmark2 
glmark2: symbol lookup error: glmark2: undefined symbol: glFramebufferRenderbuffer

glxinfo はこんな感じ
name of display: :1
display: :1  screen: 0
direct rendering: Yes
server glx vendor string: Chromium
server glx version string: 1.3 Chromium
server glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_texture_from_pixmap, GLX_SGIX_fbconfig
client glx vendor string: Chromium
client glx version string: 1.3 Chromium
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_texture_from_pixmap, GLX_SGIX_fbconfig
GLX version: 1.3
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_texture_from_pixmap, GLX_SGIX_fbconfig
OpenGL vendor string: Humper
OpenGL renderer string: Chromium
OpenGL version string: 2.1 Chromium 1.9
OpenGL shading language version string: 4.60 NVIDIA
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
    GL_ARB_fragment_shader, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, 
    GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shadow, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_float, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_window_pos, GL_ATI_texture_mirror_once, GL_CR_bounding_box, 
    GL_CR_cursor_position, GL_CR_head_spu_name, GL_CR_performance_info, 
    GL_CR_print_string, GL_CR_readback_barrier_size, GL_CR_saveframe, 
    GL_CR_server_id_sharing, GL_CR_server_matrix, GL_CR_state_parameter, 
    GL_CR_synchronization, GL_CR_tile_info, GL_CR_tilesort_info, 
    GL_CR_window_size, GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_object, 
    GL_EXT_multi_draw_arrays, GL_EXT_secondary_color, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_sRGB, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_NV_fog_distance, 
    GL_NV_fragment_program, GL_NV_fragment_program2, 
    GL_NV_fragment_program_option, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_texgen_reflection, 
    GL_NV_texture_rectangle, GL_NV_vertex_program, GL_NV_vertex_program1_1, 
    GL_NV_vertex_program2, GL_NV_vertex_program2_option, 
    GL_NV_vertex_program3, GL_SGIS_generate_mipmap

1 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  32  0 r  y y   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None

1 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  1 1 None

どうすりゃ良いんだ?これ?

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