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Bpymenus245

Version2.45(Release,Win32,ZIP package)


バージョン2.45に同梱されているスクリプトのリスト。今更ですが、変換してup。

Animation

FilenameCommandDescriptionVersion
blenderLipSynchro.pyBlenderLipSynchroImport phonemes from Papagayo or JLipSync for lip synchronization242
camera_changer.pyCamera ChangerCreate script link to change cameras (based on their names) during an animation234
envelope_symmetry.pyEnvelope SymmetryMake envelope symetrical234
widgetwizard.pyShape Widget WizardAdds Widgets for Driven Shapes238
animation_trajectory.pyTrajectorySee Trajectory of selected object243

Export

FilenameCommandDescriptionVersion
3ds_export.py3D Studio (.3ds)...Export to 3DS file format (.3ds).243
ac3d_export.pyAC3D (.ac)...Export selected meshes to AC3D (.ac) format243
export_fbx.pyAutodesk FBX (.fbx)...Selection to an ASCII Autodesk FBX244
collada_export.pyCOLLADA 1.3.1 (.dae) ...Export scene to COLLADA format (.dae)240
colladaExport14.pyCOLLADA 1.4(.dae) ...Export scene from Blender to COLLADA 1.4 format (.dae)241
export_cal3d.pyCal3D (.cfg .xaf .xsf .xmf .xrf)...Export armature/bone/mesh/action data to the Cal3D format.243
off_export.pyDEC Object File Format (.off)...Export selected mesh to DEC Object File Format (*.off)232
DirectX8Exporter.pyDirectX (.x)...Export to DirectX text file format format for XNA Animation Component Library.242
lightwave_export.pyLightWave (.lwo)...Export selected meshes to LightWave File Format (.lwo)243
export_lightwave_motion.pyLightwave Motion (.mot)...Export Loc Rot Size chanels to a Lightwave .mot file241
md2_export.pyMD2 (.md2)Export to Quake file format (.md2).243
flt_export.pyOpenFlight (.flt)...Export to OpenFlight v16.0 (.flt)237
export-iv-0.1.pyOpenInventor (.iv)...Export to OpenInventor file format. (.iv)236
export_map.pyQuake 3 (.map)Export to Quake map format243
raw_export.pyRaw Faces (.raw)...Export selected mesh to Raw Triangle Format (.raw)242
save_theme.pySave Current Theme...Save current theme as a BPython script242
xsi_export.pySoftImage XSI (.xsi)...Export to a SoftImage XSI file236
ply_export.pyStanford PLY (*.ply)...Export active object to Stanford PLY format241
vrml97_export.pyVRML97 (.wrl)...Export to VRML97 file (.wrl)241
export_mdd.pyVertex Keyframe Animation (.mdd)...Animated mesh to MDD vertex keyframe file.242
export_obj.pyWavefront (.obj)...Save a Wavefront OBJ File243
x3d_export.pyX3D Extensible 3D (.x3d)...Export to Extensible 3D file (.x3d)235
xfig_export.pyxfig export (.fig)Export selected mesh to xfig Format (.fig)244

Import

FilenameCommandDescriptionVersion
3ds_import.py3D Studio (.3ds)...Import from 3DS file format (.3ds)244
ac3d_import.pyAC3D (.ac)...Import an AC3D (.ac) file.243
import_dxf.pyAutodesk DXF (.dxf)Import for DXF geometry data (Drawing eXchange Format).244
collada_import.pyCOLLADA 1.3.1 (.dae) ...Import scene from COLLADA format (.dae)237
colladaImport14.pyCOLLADA 1.4(.dae) ...Import scene from COLLADA 1.4 format (.dae)241
off_import.pyDEC Object File Format (.off)...Import DEC Object File Format (*.off)242
DirectX8Importer.pyDirectX(.x)...*No description*244
lightwave_import.pyLightWave (.lwo)...Import LightWave Object File Format239
import_mdd.pyLoad MDD to Mesh RVKsbaked vertex animation to active mesh object.242
md2_import.pyMD2 (.md2)Import from Quake file format (.md2).239
bvh_import.pyMotion Capture (.bvh)...Import a (.bvh) motion capture file242
flt_import.pyOpenFlight (.flt)...Import OpenFlight (.flt)238
paths_import.pyPaths (.svg, .ps, .eps, .ai, Gimp)Import a path from any of a set of formats (still experimental)233
slp_import.pyPro Engineer (.slp)...Import Pro Engineer (.slp) File Format232
raw_import.pyRaw Faces (.raw)...Import Raw Triangle File Format (.raw)242
ply_import.pyStanford PLY (*.ply)...Import a Stanford PLY file241
import_obj.pyWavefront (.obj)...Load a Wavefront OBJ File, Shift: batch import all dir.242

Mesh

FilenameCommandDescriptionVersion
bevel_center.pyBevel CenterBevel selected faces, edges, and vertices243
mesh_cleanup.pyClean MeshesClean unused data from all selected mesh objects.242
discombobulator.pyDiscombobulatorAdds random geometry to a mesh237
mesh_edges2curves.pyEdges to CurveEdges not used by a face are converted into polyline(s)241
mesh_mirror_tool.pyMirror Vertex Locations & WeightSnap Verticies to X mirrord locations and weights.241
mesh_poly_reduce.pyPoly ReducerRemoved polygons from a mesh while maintaining the shape, textures and weights.243
rvk1_torvk2.pyRvk1 to Rvk2Copy deform data (not surf. subdiv) of active obj to rvk of the 2nd selected obj234
mesh_wire.pySolid WireframeMake a solid wireframe copy of this mesh243
mesh_solidify.pySolidify SelectionMakes the mesh solid by creating a second skin.243
mesh_unfolder.pyUnfoldUnfold meshes to create nets243
unweld.pyUnweld vertex/icesUnweld all faces from a (or several) selected and common vertex. Made vertex bevelling243

Object

FilenameCommandDescriptionVersion
object_apply_def.pyApply Deformation*No description*242
Axiscopy.pyAxis Orientation CopyCopy local axis orientation of active object to all selected meshes (changes mesh data)242
object_batch_name_edit.pyBatch Object Name EditApply the chosen rule to rename all selected objects at once.240
mesh_boneweight_copy.pyBone Weight CopyCopy Bone Weights from 1 mesh, to all other selected meshes.243
object_cookie_cutter.pyCookie Cut from View*No description*234
obdatacopier.pyData CopierCopy data from active object to other selected ones.232
object_drop.pyDrop Onto GroundDrop the selected objects onto "ground" objects243
object_find.pyFind by Data UseFind an object by the data it uses242
renameobjectbyblock.pyObject Name EditorGUI to select and rename objects.232
object_random_loc_sz_rot.pyRandomize Loc Size RotRandomize the selected objects Loc Size Rot241
object_sel2dupgroup.pySelection to DupliGroup*No description*243
uvcopy.pyUV Copy from ActiveCopy UV coords from a mesh to another that has same vertex indices242

System

FilenameCommandDescriptionVersion
console.pyInteractive ConsoleInteractive Python Console237
config.pyScripts Config EditorView and edit available scripts configuration data236

UV

FilenameCommandDescriptionVersion
uv_export.pySave UV Face Layout...Export the UV face layout of the selected object to a .TGA or .SVG file242
uv_seams_from_islands.pySeams from IslandsAdd seams onto the mesh at the bounds of UV islands243

Image

FilenameCommandDescriptionVersion
image_billboard.pyBillboard Render on ActiveSelected objects and lamps to rendered faces on the act mesh242
image_auto_layout.pyConsolidate into one imagePack all texture images into 1 image and remap faces.243
image_edit.pyEdit ExternalyOpen in an application for editing. (hold Shift to configure)242
image_find_paths.pyFix Broken PathsSearch for new image paths to make relative links to242

FaceSelect

FilenameCommandDescriptionVersion
faceselect_same_weights.pySame Weights...Select same faces with teh same weight for the active group.241

WeightPaint

FilenameCommandDescriptionVersion
weightpaint_clean.pyClean Weight...Removed verts from groups below a weight limit.241
weightpaint_copy.pyCopy Active Group...Copy the active group to a new one243
weightpaint_envelope_assign.pyEnvelope via Group ObjectsAssigns weights to vertices via object envelopes242
weightpaint_grow_shrink.pyGrow/Shrink Weight...Grow/Shrink active vertex group.241
weightpaint_normalize.pyNormalize/Scale Weight...Normalize the weight of the active weightgroup.241
weightpaint_gradient.pyWeight Gradient...Click on the start and end grad points for the mesh for selected faces.241

VertexPaint

FilenameCommandDescriptionVersion
vertexpaint_from_material.pyCopy from Material...Writes material diffuse color as vertex colors.242
vertexpaint_selfshadow_ao.pySelf Shadow VCols (AO)...Generate Fake Ambient Occlusion with vertex colors.241
vertexpaint_gradient.pyVCol Gradient...Click on the start and end grad points for the mesh for selected faces.241

UVCalculation

FilenameCommandDescriptionVersion
uvcalc_quad_clickproj.pyClick project from face3 Clicks to project uvs onto selected faces.242
uvcalc_follow_active_coords.pyFollow Active (quads)Follow from active quads.242
uvcalc_lightmap.pyLightmap UVPackGive each face non overlapping space on a texture.242
uvcalc_from_adjacent.pyUVs from unselected adjacentAssign UVs to selected faces from surrounding unselected faces.242
uvcalc_smart_project.pyUnwrap (smart projections)UV Unwrap mesh faces for all select mesh objects240

Armature

FilenameCommandDescriptionVersion
armature_symmetry.pyArmature SymmetryMake an Armature symmetrical242

ScriptTemplate

FilenameCommandDescriptionVersion
scripttemplate_mesh_edit.pyMesh EditingAdd a new text for editing a mesh243
scripttemplate_object_edit.pyObject EditingAdd a new text for editing selected objects243

Help

FilenameCommandDescriptionVersion
help_bpy_api.pyBlender/Python Scripting APIThe Blender Python API reference manual244
help_getting_started.pyGetting StartedHelp for new users234
hotkeys.pyHotKey and MouseAction ReferenceAll the hotkeys/short keys242
IDPropBrowser.pyID Property BrowserBrowse ID properties242
help_manual.pyManualThe Blender reference manual234
help_release_notes.pyRelease NotesInformation about the changes in this version of Blender234
help_browser.pyScripts Help BrowserShow help information about a chosen installed script.234
help_tutorials.pyTutorialsTutorials for learning to use Blender234

HelpSystem

FilenameCommandDescriptionVersion
sysinfo.pySystem Information...Information about your Blender environment, useful to diagnose problems.236

HelpWebsites

FilenameCommandDescriptionVersion
help_web_eshop.pyBlender E-ShopBuy official Blender resources and merchandise online234
help_web_blender.pyBlender WebsiteThe official Blender website234
help_web_devcomm.pyDeveloper CommunityGet involved with Blender development234
help_web_usercomm.pyUser CommunityGet involved with other Blender users234

MeshFaceKey

FilenameCommandDescriptionVersion
mesh_skin.pySkin Faces/Edge-LoopsSelect 2 vert loops, then run this script.243

AddMesh

FilenameCommandDescriptionVersion
add_mesh_torus.pyTorus*No description*243

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