public class myscript : MonoBehaviour { void Start () { } void Update () { GameObject obj = GameObject.Find ("Directional light"); Color c = obj.GetComponent<Light>().color; if (Input.GetKey (KeyCode.RightArrow)) { c.r += 0.05f; if (c.r > 1.0f) { c.r = 1.0f; } obj.GetComponent<Light>().color = c; } if (Input.GetKey (KeyCode.LeftArrow)) { c.r -= 0.05f; if (c.r < 0.0f) { c.r = 0.0f; } obj.GetComponent<Light>().color = c; } } }
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