There is the joke rule called Gen2UO (Unown Only).
As the name implies, it is the rule that uses only Unown.
You can understand what the rules are by watching this video.
https://www.youtube.com/watch?v=LBQU3R5WHtQ
I analyzed this rule using my own simulator.
This simulator reproduces the business logic of GLC (Gym Leader's Castle, this is the Japanese simulator what is not a Open Source).
My simulator also reproduces some bugs that exist in GLC, but it doesn't affect this analysis.
I write the analysis result here.
As the name implies, it is the rule that uses only Unown.
You can understand what the rules are by watching this video.
https://www.youtube.com/watch?v=LBQU3R5WHtQ
I analyzed this rule using my own simulator.
This simulator reproduces the business logic of GLC (Gym Leader's Castle, this is the Japanese simulator what is not a Open Source).
My simulator also reproduces some bugs that exist in GLC, but it doesn't affect this analysis.
I write the analysis result here.
- It played 10,000 automatic games using a simulator and calculated the winning rate.
- It simulates a 6v6 match.
- I assumed that all 6 Unowns had the same Moveset and Held Item.
- The Berserk Gene confusion turns is assumed to be 255 turns (same as the cartridge specification).
self\oppenent | HP Dark + Blackglasses | HP Dark + Leftovers | HP Dark + Bright Powder | HP Dark + Quick Claw | HP Dark + Scope Lens | HP Dark + King's Rock |
---|---|---|---|---|---|---|
HP Dark + Blackglasses | - | 60.64% | 83.00% | 85.10% | 89.45% | 89.16% |
HP Dark + Leftovers | 39.36% | - | 27.66% | 25.54% | 38.86% | 38.89% |
HP Dark + Bright Powder | 17.00% | 72.34% | - | 51.62% | 61.22% | 61.57% |
HP Dark + Quick Claw | 14.90% | 74.46% | 48.38% | - | 62.15% | 65.84% |
HP Dark + Scope Lens | 10.55% | 61.14% | 38.78% | 37.85% | - | 50.52% |
HP Dark + King's Rock | 10.84% | 61.11% | 38.43% | 34.16% | 49.48% | - |
The best is HP Dark + Blackglasses.
The next best are HP Dark + Bright Powder and HP Dark + Quick Claw, and the winning rate of the two are not much different.
HP Dark + Scope Lens and HP Dark + King's Rock have a worse win rate than the top three. The winning rate of the two also are not much different.
HP Dark + Leftovers have a good winning rate against Dark + Blackglasses, but it don't exceed 50%. The winning percentage against other opponents is bad.
Not mentioned in this table, HP Bug + Berserk Gene is a very bad idea.
It has a win rate of only 3.38% against HP Dark + No Item.
The simulator used this time is PBSTools(20210311).
I used Sample3_TaimanCalc10000.bat.
https://image01.seesaawiki.jp/p/d/pbs-thread/3bAq1...
However, the following source code has been replaced.
https://image02.seesaawiki.jp/p/d/pbs-thread/GbUpi...
I used Sample3_TaimanCalc10000.bat.
https://image01.seesaawiki.jp/p/d/pbs-thread/3bAq1...
However, the following source code has been replaced.
https://image02.seesaawiki.jp/p/d/pbs-thread/GbUpi...
chio - 2021/03/15 19:29
I saw the literature(Japanese) on the shape of Unown.
https://wiki.xn--rckteqa2e.com/wiki/%E3%82%A2%E3%8...
And I found that the following 6 characters are the best in Letter Clause.
FFFF(Dark)->A
BFFF(Dark)->N
DDFF(Bug)->S
9DFF(Bug)->F
DEFF(Ghost)->U
9EFF(Ghost)->H
chio - 2021/03/15 20:06
I found it better to hire HP Dark with low Defense than to hire HP Bug or HP Ghost with low Attack.
Low Defense does not affect against HP Dark, but low Attack does affect against all Unowns.
FFFF(Dark)->A
BFFF(Dark)->N
FBFF(Dark)->X
BBFF(Dark)->K
DDFF(Bug)->S
DEFF(Ghost)->U
chio - 2021/03/15 21:09
A version that considers Item Clause.
Type-enhancing items are the strongest, so you should use all 3 types.
Also, Leftovers should be owned by Unown, who has a high defense.
FFFF(Dark)->A @blackglasses
BFFF(Dark)->N @Leftovers
FBFF(Dark)->X @Bright Powder
BBFF(Dark)->K @Quick Claw
DDFF(Bug)->S @Silver Powder
DEFF(Ghost)->U @Spell Tag
This is like rock-paper-scissors.
Which Unown the Leader should be is a complete bet.
However, Leftovers has only 1 Unown, so It doesn't want to lose it.
With that in mind, Leftovers shouldn't be Leader, and if Leftovers isn't Leader, then Leader should be Type-enhancing items.
chio - 2021/03/15 22:11
Leftovers Unown has a higher chance of preventing 2HKO with Type-enhancing items when it defeat opponent's Unown with attacking before the opponent.
flow:
your Unown use HP, opponent's Unown use HP, your Unown is cured
your Unown use HP(opponent's Unown is fainted), opponent switching, your Unown is cured
It is important to cure with Leftovers without being attacked by opponent.
This is more likely to occur when fighting Leftovers Unown against Type-enhancing items Unown who received HP one time.
Ideally this would happen when the opponent had only Type-enhancing items Unown.
I saw the literature(Japanese) on the shape of Unown.
https://wiki.xn--rckteqa2e.com/wiki/%E3%82%A2%E3%8...
And I found that the following 6 characters are the best in Letter Clause.
FFFF(Dark)->A
BFFF(Dark)->N
DDFF(Bug)->S
9DFF(Bug)->F
DEFF(Ghost)->U
9EFF(Ghost)->H
chio - 2021/03/15 20:06
I found it better to hire HP Dark with low Defense than to hire HP Bug or HP Ghost with low Attack.
Low Defense does not affect against HP Dark, but low Attack does affect against all Unowns.
FFFF(Dark)->A
BFFF(Dark)->N
FBFF(Dark)->X
BBFF(Dark)->K
DDFF(Bug)->S
DEFF(Ghost)->U
chio - 2021/03/15 21:09
A version that considers Item Clause.
Type-enhancing items are the strongest, so you should use all 3 types.
Also, Leftovers should be owned by Unown, who has a high defense.
FFFF(Dark)->A @blackglasses
BFFF(Dark)->N @Leftovers
FBFF(Dark)->X @Bright Powder
BBFF(Dark)->K @Quick Claw
DDFF(Bug)->S @Silver Powder
DEFF(Ghost)->U @Spell Tag
This is like rock-paper-scissors.
- Leftovers should fight against Type-enhancing items.
- Bright Powder or Quick Claw should fight against Leftovers.
- Type-enhancing items should fight against Bright Powder or Quick Claw.
Which Unown the Leader should be is a complete bet.
However, Leftovers has only 1 Unown, so It doesn't want to lose it.
With that in mind, Leftovers shouldn't be Leader, and if Leftovers isn't Leader, then Leader should be Type-enhancing items.
chio - 2021/03/15 22:11
Leftovers Unown has a higher chance of preventing 2HKO with Type-enhancing items when it defeat opponent's Unown with attacking before the opponent.
flow:
your Unown use HP, opponent's Unown use HP, your Unown is cured
your Unown use HP(opponent's Unown is fainted), opponent switching, your Unown is cured
It is important to cure with Leftovers without being attacked by opponent.
This is more likely to occur when fighting Leftovers Unown against Type-enhancing items Unown who received HP one time.
Ideally this would happen when the opponent had only Type-enhancing items Unown.
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「Appendix2: Consideration of Letter Clause and Item Clause」を追加しました。