Raven (Animal)
A large, omnivorous, exceptionally intelligent bird (Corvuscorax), likely to be chosen as a companion by a mage or even a god (see Customization Notes).
Ravens have Avian morphology, with two wings and two feet that can be used as manipulators. They’re moderately large but lightly built birds, averaging 24” and 3 lbs. or slightly over, which gives them HP 3 and ST 3. As flying creatures, they enjoy high DX and Basic Speed. They typically have IQ 5 ――comparable to monkeys ――and aren’t easily tricked or intimidated. Their small size gives them ground Move 2, but they have air Move 12 and one level of Enhanced Move, letting them fly at 24 mph and reach top speed 48 mph.
Because of their small size, ravens have Increased Consumption, eating nine meals a day. However, as omnivorous carrion eaters, they can be less selective about what they eat; their last half-level of Increased Consumption has the Cast Iron Stomach limitation. It costs them no more effort to find food than it normally would to find six meals a day. Each meal is about 0.03 times the size of a human meal, in proportion to their body weight.
Ravens can live up to 69 years, if not more ――comparable to humans ――but are reproductively mature at 3 years, treated as Early Maturation 2.
A behavioral profile for ravens includes Concentration -1 (opportunistic feeders), Curiosity +1 (omnivores), Imagination +1 (flexible feeding strategies), and Playfulness +1 (species IQ 5). Despite their small size, their ability to fly away protects them from many dangers, so their Suspicion is 0.
Ravens make up to 30 different sounds, including a croak that can be heard more than a mile away, and can imitate bird calls and even human speech. Most of their behavior is learned rather than instinctive; they normally have points in Survival and may have Aerobatics, Brawling, Filch, or Mimicry, but these aren’t part of the racial template. Ravens can learn Area Knowledge based on Per rather than IQ, but only for areas they’ve physically explored (on the scale of a neighborhood, village, or town).
- Attribute Modifiers: ST-7 [-70]; DX+3 [60]; IQ-5 [-100]; HT+1 [10].
- Secondary Characteristic Modifiers: SM -3; Will+6 [30]; Per+7 [35]; Basic Move-4 [-20].
- Advantages: Avian [24]; DR 1 (Flexible, -20%) [4]; Enhanced Move 1 (Air Speed 24) [20]; Nictitating Membrane 1 [1]; Sharp Beak [1]; Temperature Tolerance 1 (Colder) [1].
- Perks: Attribute Substitution (Area Knowledge based on Per) [1]; Attribute Substitution (Mimicry based on Per) [1]; Feathers [1]; Penetrating Voice [1].
- Disadvantages: Bestial [-10]; Cannot Speak [-15]; Curious (12) [-5]; Increased Consumption 1 [-10]; Increased Con sumption 0.5 (Cast-Iron Stomach, -50%) [-2].
- Quirks: Distractible [-1]; Imaginative [-1]; Likes Shiny Things [-1].
- Features: Early Maturation 2; Taboo Trait (Fixed IQ).
Customization Notes
For a raven familiar, buy off Taboo Trait (Fixed IQ) and Bestial. This allows it to have IQ 6 or higher. It may also replace Cannot Speak with Disturbing Voice, or acquire Mindlink. Adding skills, or (with GM approval) buying Magery and a spell or two, will raise it to a positive character point total suited to an Ally.
コメントをかく