共通性質「幻霊型」[255cp] ……肉、超
あなたは物理的存在に影響を与えるために、目に見えたり、話したり、魔法やパワーを使用したりできる霊です。
「幻霊型」[255cp]は以下の性質を組み合わせた霊の共通性質です。
[[共通性質]]「[[幻霊型]]」
あなたは物理的存在に影響を与えるために、目に見えたり、話したり、魔法やパワーを使用したりできる霊です。
「幻霊型」[255cp]は以下の性質を組み合わせた霊の共通性質です。
- 「呼吸不要」[20]
- 「飲食不要」[10]
- 「睡眠不要」[20]
- 「無効化/代謝性の危険」[30]
- 「非実体化」(「実体に影響」+100%、「常時起動」-50%)[120]
- 「透明」(「切り替え可能」+10%、「実体のみ」-10%)[40]
- 「年をとらない」[15]
You are a disembodied consciousness that has a location in the physical world and is able to perceive it.
●Unmanifested Spirit: A spirit that cannot become visible, speak, materialize, or use its powers to affect the physical world. Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Always On, -50%) [40]; Invisibility (Substantial Only, -10%) [36]; Mute (Substantial Only, -10%) [-22]; Unaging [15]. 149 points.
More interesting spirits have expanded capabilities for interacting with the physical world, rather than just observing it. There are several options for this:
●Demon: A spirit that can possess a living being and use its body to act on the physical world. Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Affect Substantial,+100%; Always On, -50%) [120]; Invisibility (Substantial Only, -10%) [36]; Mute (Substantial Only, -10%) [-22]; Possession (Spiritual, -20%) [80]; Unaging [15]. 309 points.
●Phantasm: A spirit that can become visible, speak, and use magic or powers to affect physical beings. Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Invisibility (Substantial Only, -10%; Switchable, +10%) [40]; Unaging [15]. 255 points.
●Poltergeist: A spirit that can hurl things and make disturbing noises. The ability to move things is bought separately, as Telekinesis. Cannot Speak [-15]; Disturbing Voice [-10]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Invisibility (Substantial Only, -10%) [36]; Unaging [15]. 226 points.
●Sprite: A spirit that can physically manifest, becoming visible, tangible, and more vulnerable. Doesn’t Breathe (Only when insubstantial, -10%) [18]; Doesn’t Eat or Drink (Only when insubstantial, -10%) [9]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards (Only when insubstantial, -10%) [27]; Insubstantiality (Difficult Materialization, -20%) [64]; Invisibility (Only when insubstantial, -10%; Substantial Only, -10%) [32]; Mute (Only when insubstantial, -10%; Substantial Only, -10%) [-20]; Unaging [15]. 165 points.
●Unmanifested Spirit: A spirit that cannot become visible, speak, materialize, or use its powers to affect the physical world. Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Always On, -50%) [40]; Invisibility (Substantial Only, -10%) [36]; Mute (Substantial Only, -10%) [-22]; Unaging [15]. 149 points.
More interesting spirits have expanded capabilities for interacting with the physical world, rather than just observing it. There are several options for this:
●Demon: A spirit that can possess a living being and use its body to act on the physical world. Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Affect Substantial,+100%; Always On, -50%) [120]; Invisibility (Substantial Only, -10%) [36]; Mute (Substantial Only, -10%) [-22]; Possession (Spiritual, -20%) [80]; Unaging [15]. 309 points.
●Phantasm: A spirit that can become visible, speak, and use magic or powers to affect physical beings. Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Invisibility (Substantial Only, -10%; Switchable, +10%) [40]; Unaging [15]. 255 points.
●Poltergeist: A spirit that can hurl things and make disturbing noises. The ability to move things is bought separately, as Telekinesis. Cannot Speak [-15]; Disturbing Voice [-10]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Invisibility (Substantial Only, -10%) [36]; Unaging [15]. 226 points.
●Sprite: A spirit that can physically manifest, becoming visible, tangible, and more vulnerable. Doesn’t Breathe (Only when insubstantial, -10%) [18]; Doesn’t Eat or Drink (Only when insubstantial, -10%) [9]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards (Only when insubstantial, -10%) [27]; Insubstantiality (Difficult Materialization, -20%) [64]; Invisibility (Only when insubstantial, -10%; Substantial Only, -10%) [32]; Mute (Only when insubstantial, -10%; Substantial Only, -10%) [-20]; Unaging [15]. 165 points.
「精神体」「アストラル体」
第4版ベーシックセット第7章「テンプレート」より。
霊・星幽系呪文
投影体
共通性質(Meta-trait) B253P
「共通性質」というのは、よく似た特定の精神的・肉体的(あるいは超常的)状態を表す、性質をまとめたものです。ゲーム的には、これは通常の有利な特徴、または不利な特徴のように働きます。「共通性質」は種族テンプレートの一部であってもかまいませんし、特殊な能力として個人が持っていてもかまいません。キャラクター・シートやテンプレートには、個別の性質を書く代わりに、この共通性質を記録してください。
GMが承認すれば、共通性質の要素を修正して必要CPを変更してもかまいません。例えば「空気の体」をとった場合、ものを運ぶことができるようにするためには体力のペナルティとHPのボーナスを減少させて、「手足がない」を削除してください。
GMが承認すれば、共通性質の要素を修正して必要CPを変更してもかまいません。例えば「空気の体」をとった場合、ものを運ぶことができるようにするためには体力のペナルティとHPのボーナスを減少させて、「手足がない」を削除してください。
『GURPS Template Toolkit 2: Races』の共通性質集(Meta-Traits)p.8
関連
テンプレート、種族テンプレート
下記の「M○○P」は『魔法大全』の○○ページの略。「TT2:R○○P」は『GURPS Template Toolkit 2: Races』の略。
下記の「M○○P」は『魔法大全』の○○ページの略。「TT2:R○○P」は『GURPS Template Toolkit 2: Races』の略。
- 「特色と禁止性質」
- 「共通性質」(Meta-trait)
- 「源素」(Elemental Meta-Traits) 旧名「精霊」
- 「空気の体」(Body of Air)
- 「土の体」(Body of Earth)
- 「炎の体」(Body of Fire)
- 「氷の体」(Body of Ice)
- 「金属の体」(Body of Metal)
- 「石の体」(Body of Stone)
- 「水の体」(Body of Water)
- 「プラスチックの体」(Body of Plastic)M46P
- 「木の体」(Body of Wood) M73P
- 「藻の体」(Body of Slime) M73P
- 「電光の体」(Body of Lightning) M133P
- 「電気の体」(Body of Electricity)[55CP] TT2:R21P
- 「機械」(Machine)[25cp] TT2:R9P
- 「アニメキャラ」(Animated Character)[85cp] TT2:R9P
- 「バイオロイド」(Bioroid) [-5cp] TT2:R9P
- 「精神的な共通性質」(Mentality Meta-Traits)
- 「形状の共通性質」(Morphology Meta-Traits)
- 「地上車両型」(Ground Vehicle)
- 「魚型」(Ichthyoid)
- 「四脚」(Quadruped)
- 「長虫状」(Vermiform)
- 「翼人型」(Angeloid):30cp TT2:R9P
- 「クモ型」(Arachnoid): -25cp TT2:R9P
- 「ヒトデ型」(Asteroid): 2cp TT2:R9P
- 「トリ型」(Avian): 24cp TT2:R9P
- 「カニ型」(Cancroid):10cp TT2:R9P
- 「ケンタウロス型」(Centauroid): 5cp TT2:R9P
- 「ミミズ型」(Helminth): -52cp TT2:R9P
- 「六脚」(Hexapod): -30cp TT2:R9P
- 「魚型」(Ichthyoid:): -50cp TT2:R9P
- 「タコ型」(Octopod): 64cp TT2:R9P
- 「卵型」(Ovoid): -38cp TT2:R9P
- 「四脚」(Quadruped): -35cp TT2:R9P
- 「サソリ型」(Scorpionoid): 5cp TT2:R9P
- 「半直立」(Semi-Upright): -5cp TT2:R9P
- 「ヘビ型」(Serpentoid): -35cp TT2:R9P
- 「人魚型」(Tritonoid): 0cp TT2:R9P
- 「コウモリ型」(Vespertilian): -2cp TT2:R9P
- 「有翼六脚」(Winged Hexapod): 0cp TT2:R9P
- 「飛行船型」(Airship):-34cp TT2:R10P
- 「ボート型」(Boat): -90cp TT2:R10P
- 「固定翼機型」(Fixed-Wing Aircraft):-78cp TT2:R10P
- 「グライダー型」(Glider): -48cp TT2:R10P
- 「地上車両型」(Ground Vehicle): -100cp TT2:R10P
- 「ヘリコプター型」(Helicopter): -72cp TT2:R10P
- 「ホバークラフト型」(Hovercraft): -46cp TT2:R10P
- 「潜水艦型」(Submersible): -80cp TT2:R10P
- 「精神体」(Spirit): 261cp
- 「アストラル体」(Astral Entity): 171cp
- 「霊の共通性質」(Spirit Meta-Traits)TT2:R11P
- 「源素」(Elemental Meta-Traits) 旧名「精霊」
投影体
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